Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

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Vecna
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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#4321 Post by Vecna » Fri Feb 15, 2019 9:33 am

##vote PeterLund

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#4322 Post by Vecna » Fri Feb 15, 2019 10:30 am

Also, thinking Ill change my mind; if you do shoot Darg, probably best make it early.

Id prefer a shot on Xorxes over a lynch there, I think?

Then if he does flip scum, we have time to consider a second shot. Time to talk about the implications (was I right about the bussing scenario Xorx:Bozo for example).

Maybe shooting today isnt the worst. Its not great, but with the Tom flip I could foresee the doc-save being a lot more chaotic since theres suddenly a bunch of other potential coptargets out there that might need saving......I dno.

very divided on this thing. Also for reasons im not gonna go into yet. On which I might be wrong also.

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#4323 Post by rdrivera2005 » Fri Feb 15, 2019 10:45 am

Vecna wrote:
Fri Feb 15, 2019 10:30 am
Also, thinking Ill change my mind; if you do shoot Darg, probably best make it early.

Id prefer a shot on Xorxes over a lynch there, I think?

Then if he does flip scum, we have time to consider a second shot. Time to talk about the implications (was I right about the bussing scenario Xorx:Bozo for example).

Maybe shooting today isnt the worst. Its not great, but with the Tom flip I could foresee the doc-save being a lot more chaotic since theres suddenly a bunch of other potential coptargets out there that might need saving......I dno.

very divided on this thing. Also for reasons im not gonna go into yet. On which I might be wrong also.
I don't see much of a reason to shot today. But if Dargo is shooting Xorxes is good target. Good chance to hit scum and if not he will be a good clear.

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#4324 Post by damo666 » Fri Feb 15, 2019 10:55 am

Vecna wrote:
Fri Feb 15, 2019 9:33 am
Even Damo just seems to be happy with the little towncred he got earlier and has vanished
No I haven't

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#4325 Post by damo666 » Fri Feb 15, 2019 10:57 am

I like I'm 'Even damo'

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#4326 Post by damo666 » Fri Feb 15, 2019 11:03 am

@darg I would say announce pre shot in case cop has an inno scan on target or target is PR.

Also I would be surprised if doc doesn't save you tonight.

Please do not shoot ghug, me, Vecna, LQ or Ike. Anybody else fine though probably not Einstein.

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#4327 Post by damo666 » Fri Feb 15, 2019 11:06 am

ghug wrote:
Fri Feb 15, 2019 4:04 am
e.m.c^42 wrote:
Fri Feb 15, 2019 3:19 am
ghug wrote:
Fri Feb 15, 2019 2:57 am


Do you have examples, or are you just talking out of your ass?
talking out of my ass ;d

but this:
ghug wrote:
Sun Feb 10, 2019 10:45 pm


Nice, you can retract now Tom.
sorta felt like you knew Tom was VT before he flipped lol (or that he was doing it by testing for reactions). Small thing, didn't notice until I started rereading you.
Can you walk me through how knowing Tom was VT could possibly be scum indicative? I was clearly joking at the time, but this is a scummy as fuck line of thinking.
I think this indicates a lack of depth to thinking rather than scummy thinking.

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#4328 Post by damo666 » Fri Feb 15, 2019 11:09 am

Nephthys wrote:
Fri Feb 15, 2019 3:34 am
dargorygel wrote:
Fri Feb 15, 2019 3:30 am
@Nephthys... should I state if I am shooting today?
I personally think you should shoot. Declaring it a little before is probs good

My logic is that we can't rely on the doc to save you so that we may as well use the power that we have.

From my perspective, and I'm gonna be slammed for this I know, is that a xorx/Peter day is good and honestly if they're both town then we have the night to try and regroup. If they're not then we can use everyone to contribute before the lynch
Please explain your 'logic'

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#4329 Post by damo666 » Fri Feb 15, 2019 11:12 am

Hang on. Doc didn't save TB last night so may have saved darg.

@Darg shoot early and shoot often!!

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#4330 Post by Vaporwave » Fri Feb 15, 2019 11:15 am

Those wagons are all great except for xorxes I think he will be another france, another thamrim, another ND

I'm not voting for RHK because of a superstition so please if you think he's scum do place a vote on him for me

I will do my diligence and a vote on

##VOTE Neph

who still has scum equity

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#4331 Post by Vaporwave » Fri Feb 15, 2019 11:17 am

Shooting/lynching through this mentioned poe will win us the game

ask me stuff for later but at this point, I think I'm not needed until next phase

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#4332 Post by dargorygel » Fri Feb 15, 2019 11:41 am

@vecna . You write "Id prefer a shot on Xorxes over a lynch there, I think?

Then if he does flip scum, we have time to consider a second shot. Time to talk about the implications (was I right about the bussing scenario Xorx:Bozo for example)."

... this is what I have been thinking. It either kills scum, or gives us a mildly useful tc.

BUT... saving the shot till later is grand, for later in the game.

I shot too soon the last time I pulled the trigger, and realize we should have just lynch/ended them.

SO, while I ask everyone, specifically I am hoping to hear from xorxes, ghug, Ike, and Ezio on this: Should I shoot xorxes at lunchtime?

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#4333 Post by Vecna » Fri Feb 15, 2019 11:59 am

the thing that has me questioning it; I feel that the cop is potentially pretty visible amongst a small group, and if some of the people in that group are scum.....they have a pretty good shot.

The doc thus has a hard choice tonight, maybe resulting in scum thinking they might still get a free shot at you. Your save is no longer guaranteed since Tom wasnt the actual cop.

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#4334 Post by Vecna » Fri Feb 15, 2019 12:00 pm

And having Xorxes as a townclear isnt the worst thing in the world while scum still HAS to hunt for PR's.

Having Xorxes drop dead is an even better outcome.

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#4335 Post by Vecna » Fri Feb 15, 2019 12:01 pm

Anyways, im not certain enough whether this is optimal or not to start advocating for it more loudly.

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#4336 Post by Vecna » Fri Feb 15, 2019 12:04 pm

dargorygel wrote:
Fri Feb 15, 2019 11:41 am
@vecna . You write "Id prefer a shot on Xorxes over a lynch there, I think?

Then if he does flip scum, we have time to consider a second shot. Time to talk about the implications (was I right about the bussing scenario Xorx:Bozo for example)."

... this is what I have been thinking. It either kills scum, or gives us a mildly useful tc.

BUT... saving the shot till later is grand, for later in the game.

I shot too soon the last time I pulled the trigger, and realize we should have just lynch/ended them.

SO, while I ask everyone, specifically I am hoping to hear from xorxes, ghug, Ike, and Ezio on this: Should I shoot xorxes at lunchtime?
Well, the way the result ended up, it was good that you took those shots. We probably wouldve severly doubted the second guilty if tom ended up as a dead VT before we got the chance to manually lynch BB.

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#4337 Post by bozotheclown » Fri Feb 15, 2019 12:14 pm

I think xorxes should be shot or lynched today. Reviewing D1, xorxes defended brainbomb's claims, saying they should not be taken seriously, but I think a town xorxes would not dismiss the possibility brainbomb was trying to expose PRs.

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#4338 Post by bozotheclown » Fri Feb 15, 2019 12:24 pm

Shooting xorxes and lynching DemonRHK is a good option today, it gives us two town controlled flips before the next NK. I don't see anything particularly suspicious from peter, I would wait on lynching his as a lurker.

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#4339 Post by damo666 » Fri Feb 15, 2019 12:42 pm

bozotheclown wrote:
Fri Feb 15, 2019 12:24 pm
Shooting xorxes and lynching DemonRHK is a good option today, it gives us two town controlled flips before the next NK. I don't see anything particularly suspicious from peter, I would wait on lynching his as a lurker.
If xorxes shot and flips scum may as well shoot demon imo

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#4340 Post by dargorygel » Fri Feb 15, 2019 1:35 pm

damo666 wrote:
Fri Feb 15, 2019 11:12 am
Hang on. Doc didn't save TB last night so may have saved darg.

@Darg shoot early and shoot often!!
This is sort of what I am wondering about.
If I decide to go crazy and mass shoot, what would you suggest as a line?

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