Coalition I : The Playtest

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Claesar
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Re: Coalition I : The Playtest

#81 Post by Claesar » Sun Dec 16, 2018 5:48 pm

Tom Bombadil wrote:
Sun Dec 16, 2018 5:33 pm
foodcoats wrote:
Sun Dec 16, 2018 5:26 pm
For anyone joining a popular, consider that no one but Jamie has publically said they'll do a points share. If you're in a popco, consider forcing your leader to make a public commit - otherwise the rest of the players won't be able to evaluate truthfulness of PM arrangements post turn end.

Or consider joining Jamie as I have. I think we may be the dog in the rest but at least his stakes are known.
This is unwise advice
How so? It sounds pretty clever.
Besides, according to my intel no one else is in your 'popular' coalition and you haven't made many attempts to change that. Am I wrong?
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Re: Coalition I : The Playtest

#82 Post by foodcoats » Sun Dec 16, 2018 6:10 pm

Tom Bombadil wrote:
Sun Dec 16, 2018 5:33 pm
foodcoats wrote:
Sun Dec 16, 2018 5:26 pm
For anyone joining a popular, consider that no one but Jamie has publically said they'll do a points share. If you're in a popco, consider forcing your leader to make a public commit - otherwise the rest of the players won't be able to evaluate truthfulness of PM arrangements post turn end.

Or consider joining Jamie as I have. I think we may be the dog in the rest but at least his stakes are known.
This is unwise advice
I could be wrong, but I think in this setup the leaders benefit from secrecy while the adherents do not.
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thisisntme
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Re: Coalition I : The Playtest

#83 Post by thisisntme » Sun Dec 16, 2018 6:12 pm

There is no forcing function for coalition leaders to actually follow through with their promises.
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Re: Coalition I : The Playtest

#84 Post by foodcoats » Sun Dec 16, 2018 6:17 pm

thisisntme wrote:
Sun Dec 16, 2018 6:12 pm
There is no forcing function for coalition leaders to actually follow through with their promises.
No, absolutely. But the popcos do not disburse points to the joinees, so it really only makes sense for them to enforce compliance through public trust tests. Otherwise the leaders are largely incentivized to cheat.
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Re: Coalition I : The Playtest

#85 Post by foodcoats » Sun Dec 16, 2018 6:19 pm

In theory PM cabals can manipulate the game better, but still win through eventually betraying their own members. I'm essentially arguing that right now we should maximize cooperation to maximize EV.
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Re: Coalition I : The Playtest

#86 Post by Jamiet99uk » Sun Dec 16, 2018 7:03 pm

I want one more person, and no more than that. 3 is the magic number. PM me for offers.
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Re: Coalition I : The Playtest

#87 Post by RagingIke297 » Sun Dec 16, 2018 7:22 pm

Everyone that has joined my coalition by PMing the GM please post here, there is a bunch of confusion going around and we all want those 8 points
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Re: Coalition I : The Playtest

#88 Post by Doshy II » Sun Dec 16, 2018 7:23 pm

I have no general incentives on offer, they're all negotiated individually, because I don't want to end up giving more points away than I need to. I'd be wary of anyone offering deals in the forum that seem too good to be true
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Re: Coalition I : The Playtest

#89 Post by Ezio » Sun Dec 16, 2018 7:23 pm

The only people left are me and worcej, so that's who you've got to be negotiating with.
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Re: Coalition I : The Playtest

#90 Post by Claesar » Sun Dec 16, 2018 7:33 pm

I'm in the Gambler's Anonymous, as promised. Not happy about it though.

I agree that 3 is the magic number for Popularity coalitions. Mathematically speaking.
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Re: Coalition I : The Playtest

#91 Post by Doshy II » Sun Dec 16, 2018 7:51 pm

I'd say 4 was better. If the other guy goes for 3 as well then you only get 4 points, but if you get 4 and the other coalition only gets 3, you've got 6 points.
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Re: Coalition I : The Playtest

#92 Post by Claesar » Sun Dec 16, 2018 8:15 pm

Doshy II wrote:
Sun Dec 16, 2018 7:51 pm
I'd say 4 was better. If the other guy goes for 3 as well then you only get 4 points, but if you get 4 and the other coalition only gets 3, you've got 6 points.
That's true, but what are the odds someone else also gets 3? You need to factor that in as well.
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Re: Coalition I : The Playtest

#93 Post by Squigs44 » Sun Dec 16, 2018 8:16 pm

#GM Note: Phase ends in approximately 1 hour, 45 minutes.
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Re: Coalition I : The Playtest

#94 Post by Jamiet99uk » Sun Dec 16, 2018 8:25 pm

RagingIke297 wrote:
Sun Dec 16, 2018 7:22 pm
Everyone that has joined my coalition by PMing the GM please post here, there is a bunch of confusion going around and we all want those 8 points
Interesting lack of response...
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Re: Coalition I : The Playtest

#95 Post by Jamiet99uk » Sun Dec 16, 2018 8:26 pm

RagingIke: Who do you think is in your coalition?
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Re: Coalition I : The Playtest

#96 Post by worcej » Sun Dec 16, 2018 8:26 pm

Ezio wrote:
Sun Dec 16, 2018 7:23 pm
The only people left are me and worcej, so that's who you've got to be negotiating with.
And I am being sneaky sneaky because that's more fun than optimizing the shit out of this game lol
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Tom Bombadil
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Re: Coalition I : The Playtest

#97 Post by Tom Bombadil » Sun Dec 16, 2018 8:56 pm

worcej - you should talk to Ezio. I think he will find a good spot for you to end up.
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Re: Coalition I : The Playtest

#98 Post by Jamiet99uk » Sun Dec 16, 2018 9:34 pm

@Popular leaders: Does it benefit us to attempt to tie?
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Re: Coalition I : The Playtest

#99 Post by Doshy II » Sun Dec 16, 2018 9:42 pm

Jamiet99uk wrote:
Sun Dec 16, 2018 9:34 pm
@Popular leaders: Does it benefit us to attempt to tie?
Don't think so, we'd halve our points and not get any bonus points
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Re: Coalition I : The Playtest

#100 Post by Jamiet99uk » Sun Dec 16, 2018 9:49 pm

Doshy II wrote:
Sun Dec 16, 2018 9:42 pm
Jamiet99uk wrote:
Sun Dec 16, 2018 9:34 pm
@Popular leaders: Does it benefit us to attempt to tie?
Don't think so, we'd halve our points and not get any bonus points
But the risk otherwise is getting zero. Are you confident you're in the lead?
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