Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

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Tom Bombadil
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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#3361 Post by Tom Bombadil » Mon Feb 11, 2019 3:11 pm

My understanding is that they can wait

damo666
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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#3362 Post by damo666 » Mon Feb 11, 2019 3:13 pm

CrimsonFox wrote:
Mon Feb 11, 2019 3:01 pm
can the desp like wait until after they shoot the first to then send in a second kill?
or does it all have to be at once
Successive targeting until miss and die

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#3363 Post by CrimsonFox » Mon Feb 11, 2019 3:18 pm

damo666 wrote:
Mon Feb 11, 2019 3:13 pm
CrimsonFox wrote:
Mon Feb 11, 2019 3:01 pm
can the desp like wait until after they shoot the first to then send in a second kill?
or does it all have to be at once
Successive targeting until miss and die
so they can shoot and wait for results then shoot again...

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#3364 Post by damo666 » Mon Feb 11, 2019 3:27 pm

CrimsonFox wrote:
Mon Feb 11, 2019 3:18 pm
damo666 wrote:
Mon Feb 11, 2019 3:13 pm
CrimsonFox wrote:
Mon Feb 11, 2019 3:01 pm
can the desp like wait until after they shoot the first to then send in a second kill?
or does it all have to be at once
Successive targeting until miss and die
so they can shoot and wait for results then shoot again...
my understanding, yeah

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#3365 Post by damo666 » Mon Feb 11, 2019 3:28 pm

damo666 wrote:
Mon Feb 11, 2019 2:38 pm
Tom Bombadil wrote:
Mon Feb 11, 2019 2:35 pm
I see no benefit to revealing second scum.

Desperado can shoot multiple times in a day. If Jamie gets shot, I will reveal second scum.

If not, we lynch Jamie and I reveal second scum before EON. I’m doing it this way to see who may be scared that they got scanned. And see how people propose we handle this (either lynch or desperado). It’s useful information I think
That approach relies on both you and desperado constantly monitoring the thread but if that's how you wanna play it fair enough.
also relies on timely GM reaction

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#3366 Post by Tom Bombadil » Mon Feb 11, 2019 3:31 pm

Well yeah - if desperado is going to shoot, he should do so soon so i have time to give the second scan. We still have a day and 6 hours left so I think your worries are a bit unfounded damo

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#3367 Post by CrimsonFox » Mon Feb 11, 2019 3:32 pm

Tom Bombadil wrote:
Mon Feb 11, 2019 3:31 pm
Well yeah - if desperado is going to shoot, he should do so soon so i have time to give the second scan. We still have a day and 6 hours left so I think your worries are a bit unfounded damo
shoot him! Shoot him in the head!

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#3368 Post by Ezio » Mon Feb 11, 2019 3:41 pm

rdrivera2005 wrote:
Mon Feb 11, 2019 9:27 am
Ezio analysis of the Flash NK shows he didn't read the thread on D2. I just don't know if this is just lazy or scummy, but it's annoying for sure.
Oh hi RD. I know you guys had the theory that Flash crumbed cop which is why he was killed.

I don't think the scumteam used that as their reasoning for the NK.

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#3369 Post by rdrivera2005 » Mon Feb 11, 2019 3:46 pm

Ezio wrote:
Mon Feb 11, 2019 3:41 pm
rdrivera2005 wrote:
Mon Feb 11, 2019 9:27 am
Ezio analysis of the Flash NK shows he didn't read the thread on D2. I just don't know if this is just lazy or scummy, but it's annoying for sure.
Oh hi RD. I know you guys had the theory that Flash crumbed cop which is why he was killed.

I don't think the scumteam used that as their reasoning for the NK.
With a lot of more engaged and town read players and a cop you think scum lynched Flash to spread confusion? Or you have another theory?

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#3370 Post by Tom Bombadil » Mon Feb 11, 2019 3:49 pm

Crimson - do you actually scumread ghug?

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#3371 Post by Vecna » Mon Feb 11, 2019 3:51 pm

dargorygel wrote:
Mon Feb 11, 2019 1:25 pm
He is not immune from NK.
Tom can wait to reveal the second read until after the Desp kills Jamie. Then immediately the Desp can kill the second read.
Then we can have a voting normal day today...
Since doc can't save the cop again, the doc can save the desp...
And while we certainly could go ahead and lynch both reads over two days, that gives the scum a chance to randomly NK the desp.
Yeah because theyre totally gonna try and aim for the desperado tonight

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#3372 Post by Vecna » Mon Feb 11, 2019 3:58 pm

The desperado should not shoot. We just lynch these two scums and have the desp be usefull later in the game.

You dont out the innocent child on fucking day2 if you dont have to. Especially not if that innocent child has a gun with unlimited shots if used properly.

We still have 4 other scum to find afterwards. The desperado will quite likely be extremely usefull in doing so.

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#3373 Post by CrimsonFox » Mon Feb 11, 2019 4:48 pm

Tom Bombadil wrote:
Mon Feb 11, 2019 3:49 pm
Crimson - do you actually scumread ghug?
I don't townread him
And def don't like his responses today

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#3374 Post by CrimsonFox » Mon Feb 11, 2019 4:48 pm

Vecna wrote:
Mon Feb 11, 2019 3:58 pm
The desperado should not shoot. We just lynch these two scums and have the desp be usefull later in the game.

You dont out the innocent child on fucking day2 if you dont have to. Especially not if that innocent child has a gun with unlimited shots if used properly.

We still have 4 other scum to find afterwards. The desperado will quite likely be extremely usefull in doing so.
What...

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#3375 Post by CrimsonFox » Mon Feb 11, 2019 4:50 pm

Tom tell us your number two
Desp shoot both
Go
You can pick a third then or wait

Tom Bombadil
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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#3376 Post by Tom Bombadil » Mon Feb 11, 2019 4:58 pm

CrimsonFox wrote:
Mon Feb 11, 2019 4:48 pm
Tom Bombadil wrote:
Mon Feb 11, 2019 3:49 pm
Crimson - do you actually scumread ghug?
I don't townread him
And def don't like his responses today
Isn’t he softcleared because of the roleblock?

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#3377 Post by e.m.c^42 » Mon Feb 11, 2019 5:06 pm

Lol, didn't stay live following the thread for awhile, and now I understand why a proper catchup takes so long. Started rebinging Hannibal and forgot about this tab :D

So if I'm understanding correctly:

Right now it's just waiting to see if desperado takes the shots? Also possible they haven't been online yet.

Jamie is confirmed scum, Tom is confirmed cop (since it's really unlikely this is a ruse, since there was no counter--guess he was "overly towny" XD).

The two choices so far are to either 1) Lynch the two scum reads, or 2) Have desperado shoot both of them, and we lynch someone based on who else dies, apart from Jamie.

I feel like waiting, and lynching the two scum isn't that good of an idea unless they are confident in their ability to read---It gives scum the opportunity to NK cop and another town, while we only get rid of two confirmed scum, leaving behind 4 more.

The argument for saving the shots would be only if they believe 1) Desperado can read well, and 2) There's someone they think is scum who appears towny enough that they won't be easily lynched. There's also the fact that this game has a lot of players, so searching for 4 people will be a lot harder.

Having desperado shoot, however, would reveal them---effectively killing them in another day or two.

On the plus side, it guarantees two scum kills and one confirmed town + a lynch today with more information, as well as another shot (or another scan from cop) that results in 1) Another dead scum, or 2) Another confirmed town. But, this information may end up being not as helpful in the long run, since (as stated above), the sheer number of players here.

I ran through a few worst-case possibilities when the desperado shoots, do tell me if I've missed one below. Didn't write them for if they don't shoot, since it would be too much speculation.

1) This is worst-case, so it's assuming desperado did not shoot a scum PR
2) It's also assuming that scum know the identities of cop, desperado (gonna shorten it to dsp, too long to type), and doc as well.

Preparing for the apocalypse and whatnot, no such thing as pessimistically thinking of too many horrible scenarios, however that saying went xD

Tonight, there is one roleblock (RB) and one NK. There are three players for those two actions to be used on: Doc, cop, and dsp. (I don't know why scum would try to nk anyone else lol)

1) NK on cop, RB on doc
Result: dsp is alive for another day.
What happens the next night is either doc is rb'd and nk'd, and dsp lives another day, OR doc is rb'd and dsp is nk'd, and doc lives another day.

2) NK on dps, RB on doc
Result: cop is alive with another scan.
The next night, it's probably going to be RB on doc, NK on cop. (There's no restriction on blocking the same player consecutively, right?)

3) NK on doc, RB on doc
Result: dsp and cop alive for another day, cop has another scan.
The next night, probably same as the 2nd next night situation for #1.

4) NK on doc, RB on cop
Result: dsp is alive another day
The next night; getting tired of typing so much, you guys can predict better anyways xd

5) NK on dsp, RB on cop
Result: doc saves dsp, all three are alive another night.

feel like I'm missing something, but the rest of the scenarios I've thought so far are either best-case or stupid if worst-case and assuming scum has info

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#3378 Post by e.m.c^42 » Mon Feb 11, 2019 5:07 pm

or not really best case, but with results a lot better.

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#3379 Post by Jamiet99uk » Mon Feb 11, 2019 5:08 pm

Ezio wrote:
Mon Feb 11, 2019 3:41 pm
rdrivera2005 wrote:
Mon Feb 11, 2019 9:27 am
Ezio analysis of the Flash NK shows he didn't read the thread on D2. I just don't know if this is just lazy or scummy, but it's annoying for sure.
Oh hi RD. I know you guys had the theory that Flash crumbed cop which is why he was killed.

I don't think the scumteam used that as their reasoning for the NK.
It's puzzling isn't it?

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Re: Mafia 42 - Space Ghost Coast to Coast - OFFICIAL GAME THREAD

#3380 Post by Jamiet99uk » Mon Feb 11, 2019 5:13 pm

There's something very liberating about being condemned to death but not dead yet.

For my last meal, I would like you to bring me all the bacon and eggs you have.

Wait. I'm concerned you might think you heard me say, "I want a lot of bacon and eggs". What I said was, "bring me all the bacon and eggs you have".

Do you understand? Good.

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