A brief overview of viable openings in GvI

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captainmeme
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A brief overview of viable openings in GvI

#1 Post by captainmeme » Tue Jan 16, 2018 1:09 am

Just in time for the GvI Showdown! The article can be found here.

Ezio
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Re: A brief overview of viable openings in GvI

#2 Post by Ezio » Tue Jan 16, 2018 7:11 pm

High quality content!

President Eden
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Re: A brief overview of viable openings in GvI

#3 Post by President Eden » Thu Jan 25, 2018 10:34 am

Great job with these posts, meme. You're doing God's work for the 1v1 metagame.

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Re: A brief overview of viable openings in GvI

#4 Post by Octavious » Thu Jan 25, 2018 10:57 am

You're confusing God with the Devil again, Eden.

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Re: A brief overview of viable openings in GvI

#5 Post by President Eden » Thu Jan 25, 2018 10:04 pm

One day I'm going to make you play 1v1 and you'll enjoy it, Oct.

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Re: A brief overview of viable openings in GvI

#6 Post by Octavious » Thu Jan 25, 2018 10:16 pm

I have and I did. The thing is the enjoyable bit is working out how everything works and what to do. Having a big list of other people's ideas is like baking with a shop bought premade mixture, or making a curry by pouring a jar of sauce over some meat. Where's the fun in that?

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Re: A brief overview of viable openings in GvI

#7 Post by TrPrado » Fri Jan 26, 2018 12:17 am

I mean, the specifics of the midgame are always going to be different and are a much bigger part of knowing how to play 1v1.

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Re: A brief overview of viable openings in GvI

#8 Post by eturnage » Fri Jan 26, 2018 1:59 am

Thanks for the write ups. I would like to hear your analysis of the mid game.

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Re: A brief overview of viable openings in GvI

#9 Post by President Eden » Fri Jan 26, 2018 5:47 am

Octavious wrote:
Thu Jan 25, 2018 10:16 pm
I have and I did. The thing is the enjoyable bit is working out how everything works and what to do. Having a big list of other people's ideas is like baking with a shop bought premade mixture, or making a curry by pouring a jar of sauce over some meat. Where's the fun in that?
I hear ya Oct, but I think this is closer to researching the Internet to determine that you're getting the best ingredients.
A poor opening, like choosing poor ingredients for a dish, dooms the game to failure before you've even started. There's a great deal more to 1v1 than just openings, but a bad opening will ensure that the "great deal more" doesn't matter.
And certainly, you can find room to innovate with new ingredients. Systematizing the most common and successful ones gives cooks a framework to experiment.

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