Convoy against bots

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lepardgeko
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Convoy against bots

#1 Post by lepardgeko » Thu Dec 12, 2019 3:33 pm

http://webdiplomacy.net/board.php?gameI ... ocache=600

check out this convoy in 1912

geckos are smarter than bots
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Re: Convoy against bots

#2 Post by qrzy » Fri Dec 13, 2019 11:19 am

Because?

Doug7878
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Re: Convoy against bots

#3 Post by Doug7878 » Fri Dec 13, 2019 1:20 pm

Because its fun, and because it raises the question of whether bots can anticipate multiple-fleet convoys. ( ? )
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Re: Convoy against bots

#4 Post by Doug7878 » Fri Dec 13, 2019 1:22 pm

multiple-fleet convoys other than Lepanto's I should probably have said.
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orathaic
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Re: Convoy against bots

#5 Post by orathaic » Sun Dec 15, 2019 8:57 pm

Surely it doesn't matter whether an army or a fleet moves into that position, if the AI is only analysing the current board state. There is a risk of your fleet hitting just a much as there is with a convoyed army.

I don't see what difference it would make to the AI's calculations.

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Re: Convoy against bots

#6 Post by MajorMitchell » Mon Dec 16, 2019 12:10 am

If the convoy is the move of a French army from England to St Petersburg using a number of French fleets, then I would assume an opposing player, either AI or proper human would have thought it probable/possible that it might occur, probable (high) that the French army would move to Scandinavia/Denmark (?) or St Petersburg.
Well played, I looked at the archive maps, but don't know which countries had Al dipbots & which had proper human players

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