Party Mode? Standard/Rulebook Press where everyone sees who talks to whom
Posted: Wed Jun 17, 2020 11:55 pm
I was thinking that one detriment of playing online is that, unlike an in-person game, you can't tell who is talking behind your back.
What if all messages are logged publicly? I'm not talking about a public press game. Messages would remain confidential, but you could see every time one country talked to another and when.
For example, England might be curious to know:
11/11/2020 14:36:27 - S:1901 France messaged Germany
11/11/2020 14:37:14 - S:1901 Germany messaged France
11/11/2020 14:38:57 - S:1901 France messaged Germany
11/11/2020 14:40:32 - S:1901 Germany messaged France
11/11/2020 14:41:45 - S:1901 France messaged Germany
11/11/2020 14:44:23 - S:1901 Germany messaged France
11/11/2020 14:45:57 - S:1901 France messaged Germany
11/11/2020 14:48:54 - S:1901 Germany messaged France
What if all messages are logged publicly? I'm not talking about a public press game. Messages would remain confidential, but you could see every time one country talked to another and when.
For example, England might be curious to know:
11/11/2020 14:36:27 - S:1901 France messaged Germany
11/11/2020 14:37:14 - S:1901 Germany messaged France
11/11/2020 14:38:57 - S:1901 France messaged Germany
11/11/2020 14:40:32 - S:1901 Germany messaged France
11/11/2020 14:41:45 - S:1901 France messaged Germany
11/11/2020 14:44:23 - S:1901 Germany messaged France
11/11/2020 14:45:57 - S:1901 France messaged Germany
11/11/2020 14:48:54 - S:1901 Germany messaged France