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#1 Post by Baneour » Sun Feb 18, 2018 5:10 pm

I'd love to make a map for webDiplomacy. What format do you need and is there some kind of guide?

I'm not an expert at doing this kind of stuff, just an interested player who wants to dedicate some time to offering an alternative map. If it's not possible, nevermind.

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Re: Map-making.

#2 Post by Baneour » Sun Feb 18, 2018 5:11 pm

Let me clarify: I mean is there a map-editor short of the whole long C++ route?

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Re: Map-making.

#3 Post by CommanderByron » Sun Feb 18, 2018 7:25 pm

My recommendation is to check out our sister site
There they have tons of resources and a community of variant creators and testers.

If you have the requisite experience check out our development projects and code here —>

Look forward to seeing your work!

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Re: Map-making.

#4 Post by kaner406 » Mon Feb 19, 2018 1:09 pm


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Re: Map-making.

#5 Post by orathaic » Thu Jan 03, 2019 12:25 am

I've made a few variants (using the standard map...) a lot of the work is image editing a picture to look good, and then editing the position of units in a text file.

Not too hard (though I've got an unfinished map somewhere which needs lots of work...) much easier than C++, unless you're trying to add some new features, like the railway in colonial (see:

Doing a simple map variant is largely down to the image editing... Which can be done in photoshop, ms paint, and GIMP (or whatever takes your fancy...)

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Re: Map-making.

#6 Post by Mercy » Fri Jan 04, 2019 8:56 pm

I have written a variant creation guide for vDiplomacy that specifically addresses how one can make variants and get them implemented on that site: ... sp=sharing

No coding is needed.

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