Search found 283 matches

by A_Tin_Can
Wed Nov 01, 2023 10:46 pm
Forum: Feedback/Bug Reports
Topic: Civil Disorder Take-overs
Replies: 53
Views: 15292

Re: Civil Disorder Take-overs

If you're looking in to it - the reason we didn't include joined-this-game-but-then-CDed in the data given to the off-site CR implementation (it wasn't scraped, it was a DB script that generated a dump to be parsed by the GR implementation, at least it was when I was looking after it) is that the re...
by A_Tin_Can
Wed Oct 11, 2023 11:49 pm
Forum: Diplomacy Advice
Topic: Rules for St P fleet.
Replies: 8
Views: 3725

Re: Rules for St P fleet.

If you can't move to that province, you can't support a move to that province.
by A_Tin_Can
Wed Oct 11, 2023 11:46 pm
Forum: Diplomacy Advice
Topic: New Rulebook Edition
Replies: 17
Views: 7908

Re: New Rulebook Edition

This is great! Thanks Tom & David for the excellent writeups!

I was hoping for some clarifications on the rules of Ankara Crescent, but I suppose that will have to wait for the next edition.
by A_Tin_Can
Sun Jul 09, 2023 4:16 pm
Forum: Diplomacy Advice
Topic: Notifications?
Replies: 11
Views: 4436

Re: Notifications?

But how will you know when PPSC comes back?
by A_Tin_Can
Tue May 16, 2023 4:32 pm
Forum: Development
Topic: World 901
Replies: 9
Views: 1306

Re: World 901

Ages ago I looked at total games vs options, and concluded that the more options we have, the fewer games get played overall. The graphs will be still linked in the old forum if someone wanted to dig them out. A good solution to this problem would be a game queue, where you can select several settin...
by A_Tin_Can
Tue May 16, 2023 4:29 pm
Forum: Development
Topic: World 901
Replies: 9
Views: 1306

Re: World 901

I think it relied on API modifications that vdip had and webdip didn't. Maybe?
by A_Tin_Can
Tue May 16, 2023 4:22 pm
Forum: Feedback/Bug Reports
Topic: AI discussion forum
Replies: 5
Views: 1012

Re: AI discussion forum

Normal activity in live and gunboat games is for italy to get to four centres, then do nothing and wait to die. Would you rather it did that?
by A_Tin_Can
Tue May 16, 2023 4:20 pm
Forum: Diplomacy Advice
Topic: Retreat Question
Replies: 18
Views: 12469

Re: Retreat Question

I think the 'Gamemaster' had Russia
There's also no Gamemaster in Diplomacy.
by A_Tin_Can
Fri Mar 31, 2023 12:55 am
Forum: Diplomacy Strategy
Topic: GR Calculator
Replies: 7
Views: 3725

Re: GR Calculator

Does taking over a position affect your ghost rating less than playing a full game? No. One of the problems with the system is that it only counts the players at the end of the game. This is a pretty hard problem to solve for a general case without allowing exploits. I've posted about this before, ...
by A_Tin_Can
Fri Mar 24, 2023 2:27 am
Forum: Feedback/Bug Reports
Topic: Twitch streaming a game
Replies: 23
Views: 2231

Re: Twitch streaming a game

I wholeheartedly agree with the Captainmeme.
by A_Tin_Can
Mon Jan 23, 2023 3:04 am
Forum: Feedback/Bug Reports
Topic: Map bug - territories not coloured in
Replies: 5
Views: 1036

Re: Map bug - territories not coloured in

I opened the game and I see everything beige too
Everyone gets the same cached map, unless that entry is removed from the cache.
by A_Tin_Can
Mon Jan 23, 2023 3:03 am
Forum: Feedback/Bug Reports
Topic: Map bug - territories not coloured in
Replies: 5
Views: 1036

Re: Map bug - territories not coloured in

I've not seen this before. When I was working on the code, the maps were saved in a cache when they are generated. My guesses are: - There was a short-lived map bug that got fixed, but your map was generated during the time the bug was around. I would guess the map generation code was at least touch...
by A_Tin_Can
Sun Jan 01, 2023 1:45 pm
Forum: Feedback/Bug Reports
Topic: Reliability ratings and locking changes
Replies: 13
Views: 1798

Re: Reliability ratings and locking changes

Thanks Doug, but I'm not sure how your reply is related. I'm talking about the stats reported on the site only.
by A_Tin_Can
Tue Dec 27, 2022 9:44 am
Forum: Development
Topic: Fairbot vs FB
Replies: 10
Views: 1550

Re: Fairbot vs FB

I think Kestas said in another post that Facebook shuttered their AI division, and so he replaced their bot with the other one. Maybe.
by A_Tin_Can
Mon Dec 26, 2022 12:02 pm
Forum: Development
Topic: Fairbot vs FB
Replies: 10
Views: 1550

Re: Fairbot vs FB

The evidence you have supplied suggests that it is.
by A_Tin_Can
Sat Dec 24, 2022 8:48 am
Forum: Feedback/Bug Reports
Topic: Reliability ratings and locking changes
Replies: 13
Views: 1798

Re: Reliability ratings and locking changes

While we're on the subject of ratings, my ghost rating seems to have gone down in the last two years, despite me not having played a single game. Is there perhaps something wrong with the calculation?
by A_Tin_Can
Mon Dec 19, 2022 3:57 am
Forum: Off Topic
Topic: Au Revoir Mes Amis
Replies: 14
Views: 1853

Re: Au Revoir Mes Amis

Look after yourself, MM. Health (especially mental) is very important. Good on you for taking care!
by A_Tin_Can
Mon Sep 26, 2022 3:24 pm
Forum: Feedback/Bug Reports
Topic: A New PPSC?
Replies: 20
Views: 1748

Re: A New PPSC?

^ I think Chaqa's reaction clearly illustrates what's good about not calling it PPSC
by A_Tin_Can
Sun Sep 25, 2022 1:16 pm
Forum: Feedback/Bug Reports
Topic: A New PPSC?
Replies: 20
Views: 1748

Re: A New PPSC?

tl;dr: I like your system