Search found 34 matches

by Tugster
Thu May 23, 2019 7:41 am
Forum: Off Topic
Topic: Gmail is disturbing
Replies: 22
Views: 956

Re: Gmail is disturbing

various "people/agencies" can hack into anything, if they really want to badly enough, and it costs time, effort and money to do so, just depends how badly someone wants to know what you are doing and how important you are, or aren't.
by Tugster
Sun May 05, 2019 6:07 pm
Forum: Announcements
Topic: Changed RR, Missed Turns, and Game Create
Replies: 107
Views: 6694

Re: Changed RR, Missed Turns, and Game Create

that's certainly the answer, create Chaos games and World games with ZERO excused missed turns, which means, the second someone NMRs, they get booted instantly, that's the answer. We cannot change the ones already in place, but that will certainly get rid of the riff raff very quickly.
by Tugster
Sun May 05, 2019 4:06 pm
Forum: Announcements
Topic: Changed RR, Missed Turns, and Game Create
Replies: 107
Views: 6694

Re: Changed RR, Missed Turns, and Game Create

I do not entirely agree with the idea that these rules should not apply to Chaos games. On the one hand, it is going to make starting a Chaos game kind of slow and painful, pause, boot, replace, rinse repeat, etc. until 34 people are there that actually intend to play. Short term pain, long term gai...
by Tugster
Sun May 05, 2019 3:48 pm
Forum: Announcements
Topic: Changed RR, Missed Turns, and Game Create
Replies: 107
Views: 6694

Re: Changed RR, Missed Turns, and Game Create

but if I post my crashed game, it's anonymous, and I reveal to everyone that I am in it.
by Tugster
Sun May 05, 2019 3:08 pm
Forum: Announcements
Topic: Changed RR, Missed Turns, and Game Create
Replies: 107
Views: 6694

Re: Changed RR, Missed Turns, and Game Create

it's going to seriously boot unreliable people out of games in a hurry, essentially, second NMR in a game are you are instantly gone, even if they are not consecutive. Line up the firing squad for no load NMRers. Good riddance. It's a bonanza for those that like to look around for replacement zero b...
by Tugster
Tue Apr 09, 2019 5:59 pm
Forum: Feedback/Bug Reports
Topic: SoS suggestion (question): Scoring under your bet counting as a survival
Replies: 6
Views: 312

Re: SoS suggestion (question): Scoring under your bet counting as a survival

I never play SoS scoring, it sucks, see many other threads on this. To win, is to solo. in DSS, If you draw, with less total people that started the game, you gain points, the smaller number of people left, the more points you gain, so it's sort of a mini win, in terms of points bet and points lost,...
by Tugster
Thu Mar 14, 2019 2:11 pm
Forum: Off Topic
Topic: Very unsportsmanlike conduct
Replies: 18
Views: 1795

Re: Very unsportsmanlike conduct

All good posts. It's an absolute fact that taunting and rudeness is one of many press tactics that can be effectively employed (or can backfire). There are many press tactics that can work, if employed effectively. Cooperation, politeness, suggested actions, convincing, logical reasoning, silence, i...
by Tugster
Thu Mar 07, 2019 3:42 am
Forum: Off Topic
Topic: Very unsportsmanlike conduct
Replies: 18
Views: 1795

Re: Very unsportsmanlike conduct

sometimes, rudeness itself is used as tactic, to provoke certain moves and reactions, taunting a player, etc, all fair. Unless rudeness falls into racism, sexual comments, or directed at you in real life, etc, then it's all part of the game.
by Tugster
Sun Feb 24, 2019 6:46 am
Forum: Diplomacy Advice
Topic: Gunboat mentor
Replies: 10
Views: 945

Re: Gunboat mentor

I'm totally fluent in Spanish, a mentor, and a gunboat expert...
by Tugster
Mon Jan 28, 2019 7:03 pm
Forum: Diplomacy Strategy
Topic: Why Players Prefer Draw-Size Scoring
Replies: 63
Views: 5150

Re: Why Players Prefer Draw-Size Scoring

totally agree, I played a few SoS scoring when I first showed up, hate it, I only play Draw scoring, never ever SoS.
by Tugster
Sun Jan 27, 2019 6:18 pm
Forum: Forum Games
Topic: Webdiplomacy Sci-Fi Simulator IV Signup thread
Replies: 94
Views: 6682

Re: Webdiplomacy Sci-Fi Simulator IV Signup thread

Sign me up!

1. Squigs
2. Ike
3. Tugster
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by Tugster
Sun Jan 27, 2019 6:18 pm
Forum: Forum Games
Topic: Webdiplomacy Sci-Fi Simulator IV Signup thread
Replies: 94
Views: 6682

Re: Webdiplomacy Sci-Fi Simulator IV Signup thread

I would like to play!

My choices of characters are:

Nydar, as I am a pilot in real life! :)
Darren
Breath
Gulam
Will
by Tugster
Fri Jan 04, 2019 10:35 pm
Forum: Tournaments
Topic: Online Diplomacy Championships 2019
Replies: 272
Views: 22422

Re: Online Diplomacy Championships 2019

webDiplomacy sign-up list:
1. Tugster, reliability 100%, Peak Ghost rating: 372
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by Tugster
Sat Dec 15, 2018 1:17 am
Forum: Announcements
Topic: Official webDip Holiday: On the first day of Xmas, my zultar gave to me
Replies: 224
Views: 10502

Re: Official webDip Holiday: On the first day of Xmas, my zultar gave to me

I strongly object to this. All this means is that some noobs, who have no idea how to play, will suddenly get a few hundred points that they cannot earn on their own, then they will join one of my high stakes game, where they do not deserve to be, and then screw it up.
by Tugster
Tue Nov 06, 2018 12:21 pm
Forum: New Games
Topic: Fleets only
Replies: 0
Views: 1076

Fleets only

http://webdiplomacy.net/board.php?gameID=230991

There is a new fleets only game, if you want to play, message me and state:

I promise to only build fleets and never armies. and I will give you the code
by Tugster
Mon Nov 05, 2018 5:33 am
Forum: Feedback/Bug Reports
Topic: Do people want Chaos?
Replies: 67
Views: 4960

Re: Do people want Chaos?

YES, we love Chaos!!
by Tugster
Thu Oct 25, 2018 3:36 am
Forum: Diplomacy Advice
Topic: Question about AI retreating
Replies: 10
Views: 1123

Re: Question about AI retreating

destruction of units for a nation that has more units that SC is not random, there is a detailed rule-book handling of this, based on distance from home SC, then fleet before army, and final tiebreaker is alphabetical order of the province name, not random at all.
by Tugster
Thu Oct 25, 2018 3:31 am
Forum: New Games
Topic: Game Where Everyone Are Honest
Replies: 22
Views: 1060

Re: Game Where Everyone Are Honest

I think you need to clarify in detail the rules quite a bit to avoid problems and confusion. And I think it would be way better on the world map, but you should test in on classic. you MUST do this with a mod supervising, and to enforce and kick out anyone who does not follow the rules. Each player ...
by Tugster
Thu Oct 25, 2018 2:55 am
Forum: Diplomacy Advice
Topic: Question about AI retreating
Replies: 10
Views: 1123

Re: Question about AI retreating

if a player does not order a retreat, the unit will disband, there is no AI to retreat for it, it goes bye bye...