Search found 170 matches

by Minister of Silly Walks
Sun Jun 21, 2020 1:17 am
Forum: Forum Games
Topic: Forum Public Press Game Thread
Replies: 432
Views: 8323

Re: Forum Public Press Game Thread

Looks like the 80% of won guesses didn't work this time, did it? I think we can try and collect some statistics by the end of the game.
by Minister of Silly Walks
Sun Jun 21, 2020 12:54 am
Forum: Forum Games
Topic: M1012 Redux
Replies: 729
Views: 9456

Re: M1012 Redux

I don't want to interrupt my early-phase shitposting, but I can't help noticing that at the moment I'm posting this, there are two different users, one called "Minister of Silly Walks" and the other "The Minister of Silly Walks" both logged in. That's odd. There was another person, joining the webs...
by Minister of Silly Walks
Sun Jun 21, 2020 12:44 am
Forum: New Games
Topic: Variant rules game for players who like co-operation
Replies: 43
Views: 1220

Re: Variant rules game for players who like co-operation

OnlyShots wrote:
Sun Jun 21, 2020 12:38 am
Alright, makes sense. Thanks for explaining! Am I given the green light to join?
I think we have figured out the rules by now, so that will sure be welcome.
by Minister of Silly Walks
Sun Jun 21, 2020 12:36 am
Forum: Forum Games
Topic: M1012 Redux
Replies: 729
Views: 9456

Re: M1012 Redux

Too bad I only have one vote, I want to emphasize how annoying it is.

Note: I don't seriously consider you a scum as of yet, for the lack of reads.
by Minister of Silly Walks
Sat Jun 20, 2020 11:44 pm
Forum: New Games
Topic: Variant rules game for players who like co-operation
Replies: 43
Views: 1220

Re: Variant rules game for players who like co-operation

Thanks. For a bit more clarification, I assume that "moves that are hostile to each other" refers not to anything from bouncing the ally out of somewhere to capturing their SCs per se, but to doing so without an agreement with said ally?
by Minister of Silly Walks
Sat Jun 20, 2020 11:23 pm
Forum: Forum Games
Topic: M1012 Redux
Replies: 729
Views: 9456

Re: M1012 Redux

##vote Jamiet for annoyingly talking to himself and because this has the same 25% chance to work as anything else.
by Minister of Silly Walks
Sat Jun 20, 2020 11:21 pm
Forum: New Games
Topic: Variant rules game for players who like co-operation
Replies: 43
Views: 1220

Re: Variant rules game for players who like co-operation

So the rules are now: These alliances are unbreakable. You win together, or lose together. An alliance wins by eliminating both other alliances. England wins by surviving until a draw is agreed. This means that both an alliance and England could win simultaneously, which will actually make England ...
by Minister of Silly Walks
Sat Jun 20, 2020 11:04 pm
Forum: New Games
Topic: Variant rules game for players who like co-operation
Replies: 43
Views: 1220

Re: Variant rules game for players who like co-operation

I do really like this setup, however England as a solo seems a tad bit too easy. Perhaps give it a special condition where it must draw with the most Supply Centers out of everyone else by the time only one alliance stands? And when one country falls, do the other alliances stay the same- and can t...
by Minister of Silly Walks
Sat Jun 20, 2020 10:17 pm
Forum: Forum Games
Topic: M1012 Redux
Replies: 729
Views: 9456

Re: M1012 Redux

This time, I will wait for a bit longer before voting, seeing from how badly my intuition worked last time.
by Minister of Silly Walks
Sat Jun 20, 2020 10:07 pm
Forum: Forum Games
Topic: M1012 Redux
Replies: 729
Views: 9456

Re: M1012 Redux

The bot seems to think D1 is 32hrs, while the setup message says it is 48. Which one is correct?
by Minister of Silly Walks
Sat Jun 20, 2020 9:55 pm
Forum: New Games
Topic: Variant rules game for players who like co-operation
Replies: 43
Views: 1220

Re: Variant rules game for players who like co-operation

Hey, this looks interesting. I would love to join in if possible, and my RR should be high enough. Do I just hop into the game provided in the OP? I definitely take much more enjoyment in working together to achieve a goal than brutally stabbing your ally. There is only one more player needed, so i...
by Minister of Silly Walks
Sat Jun 20, 2020 4:52 pm
Forum: New Games
Topic: Variant rules game for players who like co-operation
Replies: 43
Views: 1220

Re: Variant rules game for players who like co-operation

E/G/A and I/R favors E/G and I/R, respectively, and weaken France and A/T, but that's still better than Western Triple/Juggernaut.
by Minister of Silly Walks
Sat Jun 20, 2020 3:59 pm
Forum: Forum Games
Topic: Mini-Mafia M1012
Replies: 388
Views: 6544

Re: Mini-Mafia M1012

Also, can someone please explain to me how to find bot records for the new game? It seems to be very useful but I am not sure about some of its functions.
by Minister of Silly Walks
Sat Jun 20, 2020 3:51 pm
Forum: Forum Games
Topic: Mini-Mafia M1012
Replies: 388
Views: 6544

Re: Mini-Mafia M1012

I was VT, nothing interesting there.
Good thing this was rerolled, I have a birthday on 23rd and now there won't be an EOD on that day.
by Minister of Silly Walks
Sat Jun 20, 2020 3:20 pm
Forum: Forum Games
Topic: Mini-Mafia M1012
Replies: 388
Views: 6544

Re: Mini-Mafia M1012

6 pm works alright for me.

Worcej signed up as a sub when the game was starting.
by Minister of Silly Walks
Sat Jun 20, 2020 2:59 pm
Forum: Forum Games
Topic: Mini-Mafia M1012
Replies: 388
Views: 6544

Re: Mini-Mafia M1012

I would consider all reads based solely on D1 (i.e. all up to this point) duly invalid. Looks like we will have to figure everyone out anew. If the game is restarted, will all the roles remain the same or will they be reshuffled? Overall, I am fine with any decision, depending on whether the messup ...
by Minister of Silly Walks
Sat Jun 20, 2020 2:49 pm
Forum: Forum Games
Topic: Mini-Mafia M1012
Replies: 388
Views: 6544

Re: Mini-Mafia M1012

:lol: :lol: :lol: :lol: :lol:
So now we have all people who looked townie on D1 under suspicion?
by Minister of Silly Walks
Sat Jun 20, 2020 1:56 pm
Forum: Forum Games
Topic: Mini-Mafia M1012
Replies: 388
Views: 6544

Re: Mini-Mafia M1012

I definitely felt it would be easier than this. Some people are pretty good at not being "readable" which raises the level of suspicion. I'm surprised I didn't jump on the EMC wagon. I need to go back through the thread to read what others read that ultimately laid their suspicion entirely on EMC. ...
by Minister of Silly Walks
Sat Jun 20, 2020 1:52 pm
Forum: New Games
Topic: Variant rules game for players who like co-operation
Replies: 43
Views: 1220

Re: Variant rules game for players who like co-operation

I already have an ongoing Western Triple vs. Juggernaut vs. Lepanto game, but I can join in near the deadline if you will still need more players. By the way, why such choice of alliances? I think it would make sense to go with the standard rules for four or three players if you want unbreakable all...
by Minister of Silly Walks
Sat Jun 20, 2020 12:10 am
Forum: Forum Games
Topic: Mini-Mafia M1012
Replies: 388
Views: 6544

Re: Mini-Mafia M1012

Wow, this was as bad as it could be. Had EMC posted anything in the last 46 hours of the day, I would even apologize.

I don't think this gave me any better reads, so I'll wait to see the NK. For now, Vecna/Flash/Jamiet are my main suspects but I am not really sure about anything.