Search found 202 matches

by Mercy
Tue Nov 12, 2019 5:30 am
Forum: Feedback/Bug Reports
Topic: Any theory as to why the AI behaved this way in this game?
Replies: 6
Views: 1010

Re: Any theory as to why the AI behaved this way in this game?

Maybe because the AI learnt from NMRing humans too?
by Mercy
Fri Oct 25, 2019 11:21 am
Forum: Off Topic
Topic: Other bot uses
Replies: 10
Views: 1908

Re: Other bot uses

What about Forumbots ? Bots that could be utilised by thread creators so their threads got at least 4 posts from 4 different Forumbots every 24 hrs
by Mercy
Thu Oct 10, 2019 5:14 am
Forum: Diplomacy Strategy
Topic: Rage Against The Machine
Replies: 8
Views: 1209

Re: Rage Against The Machine

BunnyGo wrote:
Thu Oct 10, 2019 2:28 am
I clearly don't get the bots. I keep getting hemmed in by my 2-3 neighbors while a bot on the other side of the board ends up threatening a solo. Has happened literally every game.
That always happens to me when I play gunboat versus real people.
by Mercy
Sat Oct 05, 2019 5:28 am
Forum: New Games
Topic: Live gunboat tonight 11:15
Replies: 3
Views: 224

Re: Live gunboat tonight 11:15

pro tip: there's more than 1 country :P
by Mercy
Sun Sep 29, 2019 7:29 am
Forum: Diplomacy Strategy
Topic: Question about support
Replies: 11
Views: 1472

Re: Question about support

Lord of Broken Plains wrote:
Sun Sep 29, 2019 7:08 am
Is it valid to order, for example:

A Spa S A Mar
A Mar S A Spa
Yes.
Lord of Broken Plains wrote:
Sun Sep 29, 2019 7:08 am
If so, does each effectively support the other in a hold action?
Yes.
by Mercy
Wed Sep 18, 2019 8:04 am
Forum: Announcements
Topic: AI bots on webDiplomacy: Skynet edition!
Replies: 147
Views: 43100

Re: AI bots on webDiplomacy: Skynet edition!

I think that move is defensible, too. Would any move have been strictly better than Spa - MAO?
by Mercy
Sat Sep 14, 2019 8:25 am
Forum: Announcements
Topic: AI bots on webDiplomacy: Skynet edition!
Replies: 147
Views: 43100

Re: AI bots on webDiplomacy: Skynet edition!

Awesome work!! I found out that the AI just stalemates itself eternally... My game was Let's go bots!-2 Ah, you mean https://webdiplomacy.net/board.php?gameID=246292? That looks super funny. :P The drawback of this training method is that it requires lots of human examples. We can also train the mod...
by Mercy
Fri Aug 30, 2019 7:10 pm
Forum: Diplomacy Advice
Topic: Can you support another player into your own territory?
Replies: 10
Views: 1407

Re: Can you support another player into your own territory?

Yes, you can, but you cannot help to dislodge your own units. For example, suppose you have a fleet in the North Sea and you support a fleet to North Sea from Edinburgh with a fleet in London. If your fleet in the North Sea fails to move out of it, it will not be dislodged and the attack from Edinbu...
by Mercy
Fri Aug 30, 2019 7:48 am
Forum: Diplomacy Advice
Topic: Game for a newbie
Replies: 9
Views: 1316

Re: Game for a newbie

I recommend joining any game with some form of press. If you have read and understand the rules regarding game mechanics, there is no reason to start with a 1v1 game.
by Mercy
Sun Aug 25, 2019 5:46 pm
Forum: Diplomacy Advice
Topic: Arctic Ocean - NWT move?
Replies: 9
Views: 1376

Re: Arctic Ocean - NWT move?

I see. According to the original variant homepage, Beaufort Sea and Nunavut should not be connected though, yet they are: https://vdiplomacy.net/dev.php?tab=Map&variantID=20&mode=all&edit=off&mapsize=small&mapmode=all&terrID=120&terrID=121 I'd therefore call it either a mixture of a bug and bad draw...
by Mercy
Sun Aug 25, 2019 9:32 am
Forum: Diplomacy Advice
Topic: Arctic Ocean - NWT move?
Replies: 9
Views: 1376

Re: Arctic Ocean - NWT move?

On our sister site vDiplomacy I have verified that you indeed can move from Arctic Ocean to North West Territories. https://vdiplomacy.net/dev.php?tab=Map&variantID=20&mode=all&edit=off&mapsize=small&mapmode=all&terrID=0&terrID=120 This must be an adjacency bug, because the two territories are not d...
by Mercy
Mon Aug 19, 2019 6:34 pm
Forum: Feedback/Bug Reports
Topic: Alternative Counter Set / Sprites
Replies: 6
Views: 1434

Re: Alternative Counter Set / Sprites

It is possible to change the look of units, as well as to give units a distinctive look for each country. vDiplomacy features many maps in which this is the case. Take, for example, this variant: https://vdiplomacy.net/variants.php?variantID=155 In this map you can see the units: https://vdiplomacy....
by Mercy
Mon Aug 19, 2019 6:07 am
Forum: Diplomacy Advice
Topic: Can last turn's moves be turned off on the map?
Replies: 2
Views: 1155

Re: Can last turn's moves be turned off on the map?

They are if you look at the preview map. There are a bunch of buttons just underneath the map. You have to click the one on the right.
by Mercy
Sun Aug 18, 2019 3:20 pm
Forum: Diplomacy Advice
Topic: Bul/Con fleet swap
Replies: 12
Views: 1543

Re: Bul/Con fleet swap

That makes sense. I provided an example, though, where you want to switch places with an enemy unit, too. If my fleet would've been an army, goldfingers move would still have been great.
by Mercy
Sun Aug 18, 2019 2:17 pm
Forum: Diplomacy Advice
Topic: Bul/Con fleet swap
Replies: 12
Views: 1543

Re: Bul/Con fleet swap

That double convoy with fleets in bla and aeg is a rare and beautiful thing So you can make two armies switch places?.. :eyeroll: Yes, you didn't know? As an example of two units switching places, in http://webdiplomacy.net/board.php?gameID=200334 goldfinger switched the position of an army of his ...
by Mercy
Mon Aug 05, 2019 9:23 am
Forum: New Games
Topic: Newbie - Played 1xGvI, looking for Classic within 14 days
Replies: 8
Views: 451

Re: Newbie - Played 1xGvI, looking for Classic within 14 days

If you want to play a 7-player game that finishes before two weeks, you can still play a live game. I recommend being online when this game starts: http://webdiplomacy.net/board.php?gameID=244410 Probably someone will be kicked out of the game due to missing orders at the very start, in which case y...
by Mercy
Sat Aug 03, 2019 11:40 am
Forum: Diplomacy Advice
Topic: New to the game, and advice would be appreaciated
Replies: 17
Views: 3140

Re: New to the game, and advice would be appreaciated

You have to select a 1v1 variant type. The two 1v1 variant types are ClassicFvA and ClassicGvI.
by Mercy
Wed Jul 31, 2019 2:31 pm
Forum: Diplomacy Strategy
Topic: Anatomy of a Critical Gunboat Turn: Austria, Autumn 01 - Spring 03
Replies: 27
Views: 2898

Re: Anatomy of a Critical Gunboat Turn: Austria, Autumn 01 - Spring 03

I have never played a gunboat game that was non-live or was filled with experienced players, and I have little clue to the meta. Let me give my thoughts. The first map is after Spring 1901. https://webdiplomacy.net/map.php?gameID=242309&turn=0&mapType=large You are Austria. What orders are you antic...
by Mercy
Tue Jul 30, 2019 4:48 am
Forum: Diplomacy Strategy
Topic: Luck Plays No Part in Diplomacy
Replies: 251
Views: 15300

Re: Luck Plays No Part in Diplomacy

It's too bad I did not correctly anticipate where you were going with your analogy. I'm disappointed in myself that I anticipated your thinking incorrectly. However, I am also disappointed that your intention was to circle back to and re-state arguments that I dealt with on my blog posts before thi...