Tiny Hunt I (Mafia Variant)

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Expand view Topic review: Tiny Hunt I (Mafia Variant)

Re: Tiny Hunt I (Mafia Variant)

by WarLegend » Mon Aug 13, 2018 11:02 pm

Game will start tomorrow, by the way. at the original starting time, 12pm pacific

Re: Tiny Hunt I (Mafia Variant)

by WarLegend » Mon Aug 13, 2018 9:56 pm

No, I’ll make a new thread with the game start

Re: Tiny Hunt I (Mafia Variant)

by Jamiet99uk » Mon Aug 13, 2018 9:55 pm

Is it start time now?

Re: Tiny Hunt I (Mafia Variant)

by WarLegend » Mon Aug 13, 2018 6:23 pm

Oh I had no idea it was banned in some countries! If someone has a problem using QT please let me know we can obviously go through PMs if you need it :)

Re: Tiny Hunt I (Mafia Variant)

by yavuzovic » Mon Aug 13, 2018 6:14 pm

Also I am happy that we can reach Quick Topic from Turkey without VPN now. It was somehow prevented to reach but it's free now. It was a big problem that made me hate QT.

Re: Tiny Hunt I (Mafia Variant)

by WarLegend » Mon Aug 13, 2018 5:54 pm

I feel like Quicktopic has a lot of good stuff about it that its useful for every role.

First, it keeps all the info on one place, no-one ever has to worry about missing a PM or wonder if they replied and check it multiple times (especially as a GM they probably get multiple PMs). It also gives one place to check to respond to any questions and it keeps people organized.

Also, I think something nice about QT's, even if you're vanilla town, you can post your reads, thoughts about the game, to help you keep track of everything. Also, when the game is over it could be an interesting read to other places to help with their game.

Obviously you don't have to use it like this, but you can if you like. But yes, at least all actions should be posted through QT, and I will be giving out all the info through the QT.

We're only waiting on 1 more and then we can start!

Re: Tiny Hunt I (Mafia Variant)

by yavuzovic » Mon Aug 13, 2018 5:29 pm

Oh, I saw the message but didn't think we should confirm.

Re: Tiny Hunt I (Mafia Variant)

by WarLegend » Mon Aug 13, 2018 4:38 pm

Jamiet99uk wrote:
Mon Aug 13, 2018 12:01 pm
So play actually starts tonight yeah?
It'll start once everyone confirms. I still am waiting for I think 3 people to confirm in their QT

Re: Tiny Hunt I (Mafia Variant)

by Jamiet99uk » Mon Aug 13, 2018 12:01 pm

So play actually starts tonight yeah?

Re: Tiny Hunt I (Mafia Variant)

by yavuzovic » Mon Aug 13, 2018 7:34 am

yavuzovic wrote:
Sun Aug 12, 2018 3:40 pm
I'm good with Chippe, but he shouldn't be allowed to reach the God QT for a few games. Or you may think another appropriate punishment for him.

Re: Tiny Hunt I (Mafia Variant)

by Squigs44 » Mon Aug 13, 2018 4:37 am

flash2015 wrote:
Mon Aug 13, 2018 4:26 am
Squigs44 wrote:
Sun Aug 12, 2018 5:45 pm
After getting 6 VTs in my 6 games here, I have a gut feeling that my streak is gonna break this game.
I really hope it isn't this game because I want to be there for it...:p
Flash, you aren't in the game? Who am I gonna scumread now?

Re: Tiny Hunt I (Mafia Variant)

by flash2015 » Mon Aug 13, 2018 4:26 am

Squigs44 wrote:
Sun Aug 12, 2018 5:45 pm
After getting 6 VTs in my 6 games here, I have a gut feeling that my streak is gonna break this game.
I really hope it isn't this game because I want to be there for it...:p

Re: Tiny Hunt I (Mafia Variant)

by WarLegend » Mon Aug 13, 2018 12:13 am

If we can get all the confirmations, I'll start the game when we do and extend the first day by the same amount.

(so if we all confirm by tomorrow at 12 pm, I will make the day 1 72 hours instead of 48 for example)

If anyone would rather I not do this please let me know.

Re: Tiny Hunt I (Mafia Variant)

by Jamiet99uk » Mon Aug 13, 2018 12:09 am

Sorry, I'm a bit thick. I do have my message.

Re: Tiny Hunt I (Mafia Variant)

by Jamiet99uk » Sun Aug 12, 2018 11:56 pm

WarLegend wrote:
Sun Aug 12, 2018 8:59 pm
ALL PMs are sent. Please let me know if you didn't get one.
Uhhh, I have not received one.

Re: Tiny Hunt I (Mafia Variant)

by WarLegend » Sun Aug 12, 2018 9:05 pm

Squigs44 wrote:
Sun Aug 12, 2018 8:18 pm
I'm just gonna post all the questions I can think of right now, before the game starts:

Priest: Each night, check if a player is in the Witch Coven.
Can the Priest check if a dead player is in the Witch Coven?
Never thought about it, sure

Judge: At the end of day, if the Lynch vote is tied or no lynch, you may kill a player of your choosing. This does not count as a lynch for Vigilante purposes.
Is this optional?
Anything with the word /may/ in the role is optional
Leeroy: You may kill yourself to immediately determine the Lynch target, so long as a majority has not been reached. Your death, and who you select will be announced at day end. This does not count as a lynch for Vigilante purposes.
When you say no majority, what exactly does that mean?
If the hard Lynch is reached before Leeroy uses his power, then the day is over and he cannot use it during that phase. does that make sense?
Graverobber: Once per game at night, pick a dead player and learn their role. Witches are told when you do this.
What exactly are the witches told? Just that the power was used, who it was used on?
Witches are told Grave digger used his power. Aka that he's alive
D.O.B.: When you die, choose another player to die with you. Your death and the target you select will be announced at day start if you are killed in the night, or at day end if you die to a lynch.
Is this optional?
Not optional
Clown: Each night, select a player to hit with a pie. Players hit by pies are told, and if you selected the same target as the Priest or Oracle, you have Protection from a kill for that night (though you are not informed you had protection).
Are the players only told that they are hit with a pie or who hit them?
They are told that they were hit with a pie, not who hit them

Lump, the Faithful Panda: On Day 1, there is a plurality vote for Lump to be a player's friend (witches choose who wins a tie). Lump always Lynch votes the same as his friend, adding an extra vote. If Lump's friend dies, Lump leaves the game.
Does Lumps vote count day one or only day two.
It counts starting day 1 until Lumps friend dies

Answers are in bold. Any more questions let me know!

Re: Tiny Hunt I (Mafia Variant)

by WarLegend » Sun Aug 12, 2018 8:59 pm

ALL PMs are sent. Please let me know if you didn't get one.

Re: Tiny Hunt I (Mafia Variant)

by WarLegend » Sun Aug 12, 2018 8:47 pm

Will answer questions in a sec.

CONFIRM IN THE QT PLEASE

12 pacific

Re: Tiny Hunt I (Mafia Variant)

by Squigs44 » Sun Aug 12, 2018 8:18 pm

I'm just gonna post all the questions I can think of right now, before the game starts:

Priest: Each night, check if a player is in the Witch Coven.
Can the Priest check if a dead player is in the Witch Coven?

Judge: At the end of day, if the Lynch vote is tied or no lynch, you may kill a player of your choosing. This does not count as a lynch for Vigilante purposes.
Is this optional?

Leeroy: You may kill yourself to immediately determine the Lynch target, so long as a majority has not been reached. Your death, and who you select will be announced at day end. This does not count as a lynch for Vigilante purposes.
When you say no majority, what exactly does that mean?

Graverobber: Once per game at night, pick a dead player and learn their role. Witches are told when you do this.
What exactly are the witches told? Just that the power was used, who it was used on?

D.O.B.: When you die, choose another player to die with you. Your death and the target you select will be announced at day start if you are killed in the night, or at day end if you die to a lynch.
Is this optional?

Clown: Each night, select a player to hit with a pie. Players hit by pies are told, and if you selected the same target as the Priest or Oracle, you have Protection from a kill for that night (though you are not informed you had protection).
Are the players only told that they are hit with a pie or who hit them?


Lump, the Faithful Panda: On Day 1, there is a plurality vote for Lump to be a player's friend (witches choose who wins a tie). Lump always Lynch votes the same as his friend, adding an extra vote. If Lump's friend dies, Lump leaves the game.
Does Lumps vote count day one or only day two.

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