MAFIA XXXVIII: INFINITY WAR

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Expand view Topic review: MAFIA XXXVIII: INFINITY WAR

Re: MAFIA XXXVIII: INFINITY WAR

by brainbomb » Sun Aug 12, 2018 3:58 pm

Foxcastle wrote:
Sat Aug 11, 2018 8:53 pm
Huh, of my original scumreads, ND was correct, but when I did my reverse scumreads, I hit Damo and Jamiet, with HR in the pocket. I think I have a new strategy...
Nice. We shoulda collabd

Re: MAFIA XXXVIII: INFINITY WAR

by damo666 » Sat Aug 11, 2018 11:00 pm

Very disappointing.

GMs please don't give up, it was very trying.

Suggestions re this format:

Forget VT names, as long as you know you got a stone is all that matters.
Abandon Time Stone and items.

General:

make +1s minimum 2 game ban
deadposting 3 game ban

multiple infringements permaban

looking forward to the next one where no doubt I'll draw VT.

And Fox, unlike brain, you're too clever by half.

Re: MAFIA XXXVIII: INFINITY WAR

by Squigs44 » Sat Aug 11, 2018 11:00 pm

Wow, now I feel bad for pushing on Flash. Totally makes sense now why he did what he did. I thought it was scummy, but he just got screwed over.

Re: MAFIA XXXVIII: INFINITY WAR

by yavuzovic » Sat Aug 11, 2018 9:31 pm

Foxcastle wrote:
Sat Aug 11, 2018 8:55 pm
As for Chippe—and apologies if this isn't appropriate—but I think at least a one game ban, and if he wants to come back and be part of the mafia community here, perhaps his punishment should be that he doesn't get access to the god thread until the game is over for a period of however many games.
I fully support this. I like new faces and Chippe was pretty good until he died.

Re: MAFIA XXXVIII: INFINITY WAR

by brainbomb » Sat Aug 11, 2018 9:06 pm

snowy801 wrote:
Sat Aug 11, 2018 9:02 pm
I'll play again, sorry if I was unclear
it was just this game I didn't want
You seemed towny. Thats why I figured you were just checked out

Re: MAFIA XXXVIII: INFINITY WAR

by snowy801 » Sat Aug 11, 2018 9:02 pm

I'll play again, sorry if I was unclear
it was just this game I didn't want

Re: MAFIA XXXVIII: INFINITY WAR

by brainbomb » Sat Aug 11, 2018 9:01 pm

xorxes wrote:
Sat Aug 11, 2018 8:52 pm
Well, that's a shame. Happy I got right the Jamie/ND act though.

ghug, had you figured out it was me that sent you the item?

brainbomb, it was kind of funny seeing you threaten ghug with a gun from the inventor when it was he who had the item from the inventor.
:lol: :lol:

Woooo thats good acting by ghuggie

Re: MAFIA XXXVIII: INFINITY WAR

by RagingIke297 » Sat Aug 11, 2018 8:59 pm

flash2015 wrote:
Sat Aug 11, 2018 8:57 pm
RagingIke297 wrote:
Sat Aug 11, 2018 8:44 pm
flash2015 wrote:
Sat Aug 11, 2018 8:39 pm
This was a bit of a hard setup for a GM. Because there were so many actions that didn't just occur at the end of a phase but at any time...and given that we don't have any good notification system setup here I am sure Ike would have felt the need to be obsessively checking to see whether anyone was wanting to perform an actions...instead of only checking back periodically.
I was checking the game every 10-15 minutes when I wasn't extremely busy at work. DT changed his mind with the time stone like 7 times for D1 and ended up not using it :lol:

But yes, Y2K had scheduled the Ezio kill 1 hour before the deadline, but then DT was going to push the deadline back an hour, 30 minutes before the deadline hit. There were a whole lotta spreadsheets going on
And unlike the last game (which could have got to lylo in 4-5 game days), this one could have taken 9 or 10 days...which could have meant you keeping this up for a month. A HUGE commitment.
Especially after thanos brought balance to the first lynch

Re: MAFIA XXXVIII: INFINITY WAR

by flash2015 » Sat Aug 11, 2018 8:57 pm

RagingIke297 wrote:
Sat Aug 11, 2018 8:44 pm
flash2015 wrote:
Sat Aug 11, 2018 8:39 pm
This was a bit of a hard setup for a GM. Because there were so many actions that didn't just occur at the end of a phase but at any time...and given that we don't have any good notification system setup here I am sure Ike would have felt the need to be obsessively checking to see whether anyone was wanting to perform an actions...instead of only checking back periodically.
I was checking the game every 10-15 minutes when I wasn't extremely busy at work. DT changed his mind with the time stone like 7 times for D1 and ended up not using it :lol:

But yes, Y2K had scheduled the Ezio kill 1 hour before the deadline, but then DT was going to push the deadline back an hour, 30 minutes before the deadline hit. There were a whole lotta spreadsheets going on
And unlike the last game (which could have got to lylo in 4-5 game days), this one could have taken 9 or 10 days...which could have meant you keeping this up for a month. A HUGE commitment.

Re: MAFIA XXXVIII: INFINITY WAR

by ND » Sat Aug 11, 2018 8:55 pm

Yes Xorxes saw the truth. Which is why he is dangerous town.

Re: MAFIA XXXVIII: INFINITY WAR

by Foxcastle » Sat Aug 11, 2018 8:55 pm

As for Chippe—and apologies if this isn't appropriate—but I think at least a one game ban, and if he wants to come back and be part of the mafia community here, perhaps his punishment should be that he doesn't get access to the god thread until the game is over for a period of however many games.

Re: MAFIA XXXVIII: INFINITY WAR

by Foxcastle » Sat Aug 11, 2018 8:53 pm

Huh, of my original scumreads, ND was correct, but when I did my reverse scumreads, I hit Damo and Jamiet, with HR in the pocket. I think I have a new strategy...

Re: MAFIA XXXVIII: INFINITY WAR

by xorxes » Sat Aug 11, 2018 8:52 pm

Well, that's a shame. Happy I got right the Jamie/ND act though.

ghug, had you figured out it was me that sent you the item?

brainbomb, it was kind of funny seeing you threaten ghug with a gun from the inventor when it was he who had the item from the inventor.

Re: MAFIA XXXVIII: INFINITY WAR

by DoubtingThomas » Sat Aug 11, 2018 8:48 pm

RagingIke297 wrote:
Sat Aug 11, 2018 8:44 pm
flash2015 wrote:
Sat Aug 11, 2018 8:39 pm
This was a bit of a hard setup for a GM. Because there were so many actions that didn't just occur at the end of a phase but at any time...and given that we don't have any good notification system setup here I am sure Ike would have felt the need to be obsessively checking to see whether anyone was wanting to perform an actions...instead of only checking back periodically.
I was checking the game every 10-15 minutes when I wasn't extremely busy at work. DT changed his mind with the time stone like 7 times for D1 and ended up not using it :lol:

But yes, Y2K had scheduled the Ezio kill 1 hour before the deadline, but then DT was going to push the deadline back an hour, 30 minutes before the deadline hit. There were a whole lotta spreadsheets going on
LOL I KNOW i am sorry :(

Re: MAFIA XXXVIII: INFINITY WAR

by RagingIke297 » Sat Aug 11, 2018 8:44 pm

flash2015 wrote:
Sat Aug 11, 2018 8:39 pm
This was a bit of a hard setup for a GM. Because there were so many actions that didn't just occur at the end of a phase but at any time...and given that we don't have any good notification system setup here I am sure Ike would have felt the need to be obsessively checking to see whether anyone was wanting to perform an actions...instead of only checking back periodically.
I was checking the game every 10-15 minutes when I wasn't extremely busy at work. DT changed his mind with the time stone like 7 times for D1 and ended up not using it :lol:

But yes, Y2K had scheduled the Ezio kill 1 hour before the deadline, but then DT was going to push the deadline back an hour, 30 minutes before the deadline hit. There were a whole lotta spreadsheets going on

Re: MAFIA XXXVIII: INFINITY WAR

by flash2015 » Sat Aug 11, 2018 8:39 pm

This was a bit of a hard setup for a GM. Because there were so many actions that didn't just occur at the end of a phase but at any time...and given that we don't have any good notification system setup here I am sure Ike would have felt the need to be obsessively checking to see whether anyone was wanting to perform an actions...instead of only checking back periodically.

Re: MAFIA XXXVIII: INFINITY WAR

by RagingIke297 » Sat Aug 11, 2018 8:16 pm

WarLegend will be runnning tiny hunt for those of you that want to play more right now. I’m going to take some time to recoup and adjust the set up and wording and etc. Not sure if I would run 39 or 40, depends on who else wants to run a game

Re: MAFIA XXXVIII: INFINITY WAR

by yavuzovic » Sat Aug 11, 2018 8:08 pm

I was almost lynched for being scum. :razz: Would be so fun to see people shocked.

Re: MAFIA XXXVIII: INFINITY WAR

by bozotheclown » Sat Aug 11, 2018 8:06 pm

RagingIke297 wrote:
Sat Aug 11, 2018 8:03 pm
bozotheclown wrote:
Sat Aug 11, 2018 8:01 pm
RagingIke297 wrote:
Sat Aug 11, 2018 7:56 pm


The game was too compromised, too many calls for restarts. It was too broken to fix
I personally disagree, and I think the calls for a restart should have been ignored. I have made the same argument against ending diplomacy games were players start calling for the mods to cancel a game because of NMRs and CDs compromising the game.
Yes, but with this it could be something people used to townclear or scum read people based on if they wanted to restart
I understand, but I think that could all have been dealt with as in game information.

Re: MAFIA XXXVIII: INFINITY WAR

by flash2015 » Sat Aug 11, 2018 8:06 pm

flash2015 wrote:
Sat Aug 11, 2018 8:05 pm
brainbomb wrote:
Sat Aug 11, 2018 8:02 pm
The only thing chippee shouldve been annoyed with was the vig. I dont get why he was pissed at the rest of us. Most of us were townreading him and engaging him. His actions were unecessary, unwarranted, and they continued well after several warnings.

Id support a full, permanent ban from mafia and all mafia type games.
I don't know. I think Jamiet calling him names was unnecessarily provocative. He was obviously a little too emotionally involved in the game already by that point (he needed to have a timeout and calm down)...and Jamiet's response really didn't help.
When I say "he" I meant "chip".

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