Join or create a team of excellent players and try your luck in the 2021 World Cup! Sign ups close at the end of November.

Registration for the virtual World Diplomacy Championship played on Backstabbr can be found here.

Finished: 09 PM Tue 15 Sep 20 UTC
Age of the Warlords
1 day /phase
Pot: 70 D - Spring, 1919, Finished
Classic, Draw-Size Scoring, Hidden draw votes
0 excused missed turn
Game drawn
02 Sep 20 UTC Spring, 1912: Thanks sultan
02 Sep 20 UTC Spring, 1912: Ok, let's stick the the Senate (I mispoke, I think it was actually the Republican Senate before Palpatine).

My point is, you're not the plucky resistance. I've surrendered.
02 Sep 20 UTC Spring, 1912: Now you're just punishing me for the "crime" of helping you prosper so that I could stab you in the back and try to eat you for a victory.
02 Sep 20 UTC Spring, 1912: "why must you kill me?" Asked the snake, "It is in my nature," replied the eagle.
02 Sep 20 UTC Spring, 1912: Touche.
02 Sep 20 UTC Spring, 1912: But in all seriousness, it's a game friend, and in this particular match you really don't have cause to be salty lol
02 Sep 20 UTC Spring, 1912: I thought you were a frog when I bit you.
02 Sep 20 UTC Spring, 1912: If we end up going stagnant and not making progress I'm fine with drawing, I'm not angry or anything
02 Sep 20 UTC Spring, 1912: But until we reach a conclusion, en garde!
02 Sep 20 UTC Spring, 1912: Very well, Comrade Eagle. We fight, not to the death, but to the "oh dear, we're not really making any progress, are we".
02 Sep 20 UTC Spring, 1912: Most likely. Best of luck!
02 Sep 20 UTC Spring, 1912: Any fantasy fans amoung the players? Looking for a player for a fantasy themed game:
04 Sep 20 UTC Spring, 1913: Have withdrawn my draw ... 4 is surely still one nation too much ...
04 Sep 20 UTC Spring, 1913: We could speed up things if we ready our orders ... just in case you feel like me, that we could go a little faster currently.
06 Sep 20 UTC Spring, 1914: Having technical troubles right now ... just doing minimal moves this turn ...
13 Sep 20 UTC Autumn, 1917: Thanking you Russia for fighting it out, much better than people who just quit the game. But i have to admit, hadn't minded if we had been able to take that center ...
13 Sep 20 UTC Autumn, 1917: Yeah looking at it now I could have done something different to ensure we got it. Oh well
13 Sep 20 UTC Autumn, 1917: Christ almighty, just coming back to this after the global press messages drew me back, then clicking through the turns... wow, this has been one hell of a game. Sorry I missed it
13 Sep 20 UTC Autumn, 1917: Sorry Austria.. I hope your ghost is pleased
13 Sep 20 UTC Autumn, 1917: Yah, Holy shit. Poor Russia. What a large fall from the top.
13 Sep 20 UTC Autumn, 1917: Actually, yes - I believe I told you When you attacked me that you’d effectively doomed yourself to being swallowed by Russia. Happy to have been proved very, very wrong on that.
13 Sep 20 UTC Autumn, 1917: Viva Rey, Viva Italia!
14 Sep 20 UTC Autumn, 1918: Wow, with Russia dead, did Italy and Germany just swing all their pieces into position to stab France in Fall? I'm seeing a hit on Burgandy, a convoy to York, locking France out of MAO, and killing both French expeditionary units all in one move.

I was hoping to survive long enough to see this happen. Looks like I fail by one move.
14 Sep 20 UTC Autumn, 1918: Houston to the tank driver in Moscow ... we know you like Ukraine, but actually we need you to move to Sevastopol.
14 Sep 20 UTC Autumn, 1918: Hey, leave the poor guy alone. Moscow is much nicer in Fall than Sevastopol. The scenery in the South will be blocked by ugly ships
14 Sep 20 UTC Autumn, 1918: Well.

What an interesting game
14 Sep 20 UTC GG all.
14 Sep 20 UTC Voted draw
15 Sep 20 UTC GG
15 Sep 20 UTC Well Russia, it was a good game. Probably my most interesting game of diplomacy yet
15 Sep 20 UTC
15 Sep 20 UTC Yes, that was fun. Perhaps this explains why people are so willing to settle for easy draws though - the vengeance for a failed attempt at a solo is somewhat extreme. At various points both Germany and Italy had realistic shots at a solo themselves which they passed up in favor of guaranteeing my elimination.
15 Sep 20 UTC Still, I had two similar games going on at the same time, each with an easy four way draw. In both I went for the solo, succeeded in one, eliminated in one. On average that's a better result even than settling for two three-way draws.
15 Sep 20 UTC Thanks everybody for an interesting game
15 Sep 20 UTC I doubt tho, that you could win a game (soloing) if all players have my attitude Russia. And that is to stop fighting each other (smaller) countries as soon as one country is big enough to pose a solo candidate threat to everyone else. I consider such an behavior rationale. So you can only win a game if people play irrationale or have no pro experience.
15 Sep 20 UTC It's only rational behavior if you consider a draw to be the aim of the game. If the aim of the game is to solo yourself, the rational behavior is to stop officially fighting each other, but to use the alliance against the "solo threat" to maneuver into a position to solo yourself. I think many players who consider themselves "pro" actually just have a very defeatist attitude towards moving beyond the point of the game where there are three or four players left.

Yes, if all players have that defeatist attitude, it's very hard to solo. Not impossible - you just need to get them distrusting each other enough that they can't form a stable alliance. One disadvantage I had in this game is that Italy entered the game late, and so they had no history of distrust with you or France.
15 Sep 20 UTC I again agree with Russia. Draws should be when you're at a deadlock. Looking at this map now, there's sooooooooooooo much opportunity still available. A three-way fight to the death would have been a magnificent ending to this game.
15 Sep 20 UTC I think, you don't think it to the end ... even if at 3 or 4 players left everyone starts fighting always the strongest trying to solo themself there should never be the opportunity to do so. So the optimum reachable playing amoung pro players is a 3 way draw. You can gain only something better if one of the three is foolish enough to start attacking ... so that the other two team up and either draw 2 way or solo. If 3 players are left, the one starting to fight always looses ...
15 Sep 20 UTC So the choice is either 3 way draw or loose ...
15 Sep 20 UTC Except if the 3 are not about same strength ... then things are different. But nations with lower strength are usually eleminated beforehand anyway.
15 Sep 20 UTC By the way ... anyone wishes for a rematch? The last players playing were all reliable in the sense of submitting orders ... games are more fun if the people play, instead if they quit after 2-3 turns if they are not on a winning streak.
15 Sep 20 UTC Submitting f Tunis hold f Tyr is not a hard task though some seem to have difficulty with it
15 Sep 20 UTC Will have to pass on the rematch for now, trying to reduce the number of games I'm in currently. Too many matches at the same time really hampers giving proper time to the individual games.
Keep an eye out on the forums though; I may conduct a small informal series of American variant Gunboat matches, if enough people show interest.
15 Sep 20 UTC I’d love a rematch, I have several scores to settle.

Could we have longer phases, though? I’m back at work now, would make things easier
15 Sep 20 UTC I made a 2 day phase American game
15 Sep 20 UTC Linked above
15 Sep 20 UTC Oooooh... I dunno... I don't think I like the American ones.
15 Sep 20 UTC Make a classic with 2 day phases and I'll join then
16 Sep 20 UTC Thanks for offering ... i just join 1 day phase games, else i grow to impatient :)
16 Sep 20 UTC

1 Day 12 hr Phases
SOS Scoring

C'mon in and join

Start Backward Open large map Forward End

Tibarius (2846 D)
Drawn. Bet: 10 D, won: 23 D
13 supply-centers, 13 units
Hantor Folez (141 D)
Drawn. Bet: 0 D, won: 23 D
12 supply-centers, 12 units
TestSubjector (501 D)
Drawn. Bet: 0 D, won: 23 D
9 supply-centers, 9 units
Aristocrat (676 D)
Defeated. Bet: 0 D
Dioptre (201 D)
Defeated. Bet: 10 D
ShockTaco (95 D)
Defeated. Bet: 10 D
Defeated. Bet: 0 D
Civil Disorders
inquisitor000 (100 D)Italy (Spring, 1902) with 4 centres.
Untrue (100 D)France (Spring, 1901) with 3 centres.
SunsetEvan (100 D)Austria (Autumn, 1901) with 3 centres.
Jan Zizka (100 D)Turkey (Autumn, 1903) with 6 centres.
Archive: Orders - Maps - Messages