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Finished: 12 PM Wed 06 Jun 18 UTC
Private Lesson one
1 day, 12 hours /phase
Pot: 10 D - Autumn, 1906, Finished
1 excused missed turn
Game won by mcbride (953 D)
21 Mar 18 UTC Spring, 1901: Okay so, the first thing to understand is the metagame regarding the opening moves. Are you familiar with captainmeme's writings on the openings?
21 Mar 18 UTC Spring, 1901: No, I'm not. If you have a source of that, I can read it.
21 Mar 18 UTC Spring, 1901: alright check this out and tell me what you think about the FvA opening strategy
22 Mar 18 UTC Spring, 1901: Let's pause the games for a day, I'll read these articles tomorrow.
22 Mar 18 UTC Spring, 1901: Good idea!
26 Mar 18 UTC Spring, 1901: let me know when you're caught up
08 May 18 UTC Spring, 1901: Ready to continue?
17 May 18 UTC Spring, 1901: Moderator: (bo_sox48): This game will be canceled in 24 hours unless it is unpaused.
18 May 18 UTC Spring, 1901: heyooo! have you read up on the materials?
18 May 18 UTC Spring, 1901: Hey!
Yes, I did. Finally :) I hope I'll find some time tomorrow to write up sth about it. I'm not pushing ready button because I'd be out of Internet access within next ~24 hours.
18 May 18 UTC Spring, 1901: understood. i'll talk to you more about endgame when the game gets going
19 May 18 UTC Autumn, 1901: Okay the obvious follow-up for your opening is to hold with Venice, move TYR to MUN, and GAL to WAR. That will make sure that we bounce in MUN and we each only get 2 builds while keep your units in good positions (warsaw can go for BER or STP next year, VEN will go for NAP)
21 May 18 UTC Autumn, 1901: The early builds are interesting for Austria - the key decision is whether to get a second fleet early or not. Most players don't do it because it gives away an intention to try to win with Tunis and can't be used for anything else, but it does change up the strategy a lot to do it and its not bad to do so.
28 May 18 UTC Autumn, 1904: Well those wrong guesses will probably cost me the game
28 May 18 UTC Autumn, 1904: Well, I've made some too. The difference is probably that I've made wrong moves, you've just made wrong guesses :)
I still have a few tough decisions to make to win this one.
28 May 18 UTC Autumn, 1904: I thought so hard about moving to Naples. I would make a big difference if I could have had 3 builds x_x
28 May 18 UTC Autumn, 1904: I had similar problem with StP - whether to stay there or move to Norway. I missed StP, you've missed Naples - it's 1:1 :)
04 Jun 18 UTC Well, I think it's over now.
04 Jun 18 UTC Yeah you got me - you make the correct guess at ruhr. I needed to support that move with Kiel to be able to keep the game going, and maybe something else too. Great game
04 Jun 18 UTC I'm not sure what lesson there was for me to teach you @_@
05 Jun 18 UTC Well, I'm sure you know a lot more than me about these 1v1 games as it was one of the first ones in my life :)

One issue about both of the games we played is that I feel like if we would play one, two or three more years you would beat me. I haven't really really created a stable position in any place of the board. The only one was when I was playing France - around Tunis I was unbeatable. But all other SCs in the front line were in danger. Luckily it's enough to keep 18 centers just for one turn :)

I have one question about builds. Do you thing I should've built a fleet earlier than I did? It would be really helpful as I thought for a moment that you can take Italy's centers - which are natural for Austria in these 1v1 games. And moreover I lost the chance to gain Tunis even for a year or two which sometimes can be crucial 18th center. On the other hand I had one more army available to fight for key places in the middle - Munich/Silesia/Berlin which was really helpful for me. I also feel like I didn't used the potential of these army around Munich area.
And I still don't know what I should've done with that fleet build.

Anyway, GG :)
05 Jun 18 UTC I rarely gets fleets as Austria. You can defend Ionian Sea with just 2 and build the other pretty late. It takes 4 fleets, built early, to secure Tunis. Not worth it usually.

Start Backward Open large map Forward End

mcbride (953 D)
Won. Bet: 5 D, won: 5 D
18 supply-centers, 17 units
swordsman3003 (13189 D (G))
Survived. Bet: 5 D
15 supply-centers, 15 units
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