Finished: 09 AM Thu 18 Jan 18 UTC
Private Herding Cats
1 day /phase
Pot: 35 D - Autumn, 1905, Finished
Classic, Anonymous players, Sum-of-Squares Scoring
1 excused missed turn
Game drawn
02 Jan 18 UTC Spring, 1901: So wait is this all LACS?
02 Jan 18 UTC Autumn, 1901: NMR First turn? Well this might be an interesting game.
06 Jan 18 UTC Autumn, 1902: Wtf russia
08 Jan 18 UTC Spring, 1903: Guys you gotta submit orders
08 Jan 18 UTC Spring, 1903: Or pause votes, with a message saying exactly how long the pause you need is
09 Jan 18 UTC Autumn, 1903: Guys come on, it's no fun playing a game where everyone NMRs
10 Jan 18 UTC Autumn, 1903: Agreed, this is ridiculous. My stab on England just felt cheap without resistance.
10 Jan 18 UTC Autumn, 1903: well we could cancel or draw this game.
10 Jan 18 UTC Autumn, 1903: gameID=214083
Password: lepantotime

Pass it on to anyone interested
10 Jan 18 UTC Autumn, 1903: Yeah sorry bout that, my cancel vote is up
10 Jan 18 UTC Autumn, 1903: I'd sooner draw than cancel, and I'd rather it be 5 ways than 6...
10 Jan 18 UTC Autumn, 1903: Or 4 ways...
10 Jan 18 UTC Autumn, 1903: Fine by me
12 Jan 18 UTC Autumn, 1904: This is silly. Let's just draw.
12 Jan 18 UTC Autumn, 1904: Fuck I keep missing my turn
12 Jan 18 UTC Autumn, 1904: Don't get any ideas, Germany. A solo here would be really uncool.
13 Jan 18 UTC Autumn, 1904: Look, I'm making my moves assuming that y'all would make moves. I will not take advantage of NMRs for unfair power grabs, that would truly be uncool. But I feel like I've played a strong game up to this point, which would have panned out without NMRs, and unless you guys really just want to move on, I'd like to keep going.
13 Jan 18 UTC Autumn, 1904: If you solo this game I'll be a little pissed off. I also think I've played a good game, but there's nothing I can do against you if the only other people submitting orders are the people I'm fighting. It really just makes the game invalid. I'm all for grabbing some more SCs, but I expect you to put up a draw vote soon.
16 Jan 18 UTC gg Austria, Italy, and Turkey
16 Jan 18 UTC Gg
16 Jan 18 UTC I find it amusing that it was us who survived.
16 Jan 18 UTC ikr
16 Jan 18 UTC I messed up, and Italy was able to take advantage of it, but then you (Quexit) took advantage of engaland and russia, and so he was forced to work with me again. I will say he was basically using me as a proxy. Not quite telling me what moves, but working with me towards common goals.

Hey Fink, Friga, and Quexit. You should go to the form and sign up for the Mafia game, It would be fun to play with you guys.
17 Jan 18 UTC Yeah, reed you were surprisingly compliant. I didn't intend to stab you but you made it too tempting. I think in an alternate scenario I could have taken you over and worked with France and Russia against Germany. I think either me or Germany would have had solo chances.
17 Jan 18 UTC Man and I got screwed over but some how I managed to pull through in the end.
17 Jan 18 UTC As Austria, you need Italy and Russia on your side. Because you were seemingly on my side, and Russia NMR’d, I was able to work with you, and gain power. Turkey, the only reason you survived at the end is because I messed up and let you live. Also Quexits draw vote comming in eirly
17 Jan 18 UTC Well yes, I assumed my defeat was coming and actually I am surprised that I made it to this point in the game.
18 Jan 18 UTC Look, I didn't take advantage of England and Russia. I was planning to invade them anyways...
18 Jan 18 UTC but because of the NMR, you were able to take advantage, even if you all ready had plans.
18 Jan 18 UTC I supported France into areas after he NMRd
18 Jan 18 UTC So he could take advantage of engaland
18 Jan 18 UTC Who I always assumed would move, otherwise he would have been destroyed years earlier.

Start Backward Open large map Forward End

Quexut (440 D)
Drawn. Bet: 5 D, won: 21 D
14 supply-centers, 11 units
Drawn. Bet: 5 D, won: 9 D
9 supply-centers, 8 units
reedeer1 (100 D)
Drawn. Bet: 5 D, won: 4 D
6 supply-centers, 5 units
Drawn. Bet: 5 D, won: 1 D
1 supply-centers, 1 units
TheTimekeeper (100 D)
Resigned. Bet: 5 D
4 supply-centers, 5 units
c0dyz (100 D)
Resigned. Bet: 5 D
0 supply-centers, 3 units
Defeated. Bet: 5 D
Civil Disorders
TheTimekeeper (100 D)France (Autumn, 1904) with 5 centres.
c0dyz (100 D)England (Autumn, 1905) with 0 centres.
dolphinfeathers (100 D)Russia (Autumn, 1902) with 2 centres.
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