Congratulations to xorxes for winning both the FvA and GvI 1v1 tournaments, as well as VillageIdiot for placing third in the Nexus Diplomacy tournament!

Finished: 10 AM Mon 28 Aug 17 UTC
Alliance
1 days /phase
Pot: 35 D - Spring, 1910, Finished
Classic, Draw-Size Scoring, Hidden draw votes
1 excused missed turn
Game drawn
28 Jul 17 UTC Spring, 1901: Bonjour mes amis. Good luck!
28 Jul 17 UTC Spring, 1901: Bonjour mes amis. Good luck!
01 Aug 17 UTC Spring, 1902: Hi all, new France here.
03 Aug 17 UTC Autumn, 1902: Hey, so it seems a lot of people are new to this platform and it is causing some confusion. "Why are the deadlines changing" etc. Just want to clarify for everyone's benefit.

When you enter your orders there are two buttons: SAVE and READY. If you hit SAVE then you will get a grey checkmark beside your name. This means that your orders will be processed AT THE DEADLINE. You do not need to do anything else for your orders to go through, and you will always have time up until the deadline to change them. This is a great way to input tentative orders.

If you hit READY then you get a green check instead of grey. This is an indicator that your orders are final. Now, you can still come back and change them (usually) but there is an extra risk factor: If EVERYONE has hit 'ready' then the phase will process immediately. This means that you may miss the opportunity to respond to someone's communication. It also means that the 24-hour count for the NEXT phase will begin whenever the last person hits 'ready,' so if you are that person you can control when the deadline falls.

Hope this clears up a few things.
24 Aug 17 UTC Spring, 1909: Can he survive one more year? Let's find out!
26 Aug 17 UTC Autumn, 1909: Good game! I'll get my final disband in this afternoon when I get back home, where my EoG is written out.
26 Aug 17 UTC Autumn, 1909: France End-of-Game Report: Took over for France in the fall of 1902 in a pretty solid position. It was immediately clear that Russia and Italy were the only ones talking. Seemed like it would be a straightforward F/I/R. Then Italy built two fleets right away and started telling me he was going to sail around Spain and use them to attack Germany. I'm still not totally sure if that was ever his real plan but I made sure to tell him how silly it was. He agreed to stay out of WMS and Gulf of Lyon "until Turkey and Austria were gone" and kept his fleets in position to jump straight into both, so I knew pretty quickly that I was not part of the endgame.

Kept on decent terms with the minor powers to try to change that. Told Germany and England how to defend against Russia, and Russia's own machinations kept Turkey alive much longer than he should've been. Eventually got to a point where the little guys let me walk into their centers and I thought I was big enough to sway the endgame.

In spring 1905 Russia appeared to shift focus. Gave me a half-hearted excuse for moving to North Sea, also left Moscow and didn't defend Sev for the first time. At the time I honestly thought Italy was going to get the stab because there wasn't much Russia could do to me, so I warned Italy and that was my mistake. Italy obviously went back to Russia and said that I was trying to undermine their trust (What I actually said was to defend Munich and throw another fleet against Turkey, which was sorely needed after two years of non-progress. I explained exactly why the Turkish defense was problematic for him and everything.) That was all Russia needed; Italy was ready to strike so Russia was happy to help.

By that time I was up to 9. I knew I wasn't getting any help from Turkey or England, so I played my last card-- a bit of chainsaw diplomacy. The best way to break an alliance was to unbalance it. This is especially true at the endgame. I threatened to throw the game to Italy, because that's the direction my momentum was going. This is where Russia told me two very interesting things: 1) I was a target because I came in as a replacement, which is not exactly encouraging for people wanting to replace game-breaking CD players, and 2) he did not fear the Italian stab because Italy didn't have the tactical ability to capitalize on it.

So I tried to play this angle up. I tried to make Russia feel superior by talking about how undeserving Italy was, and wasn't it awful that he was going to win, and I tried to make Italy inferior by telling him what Russia said and reminding him that he'd be getting nowhere if I hadn't literally abandoned all of my centers to him. I wanted Italy to be mad, I wanted him to want to prove he could win, so that Russia would have no choice but to turn against him and I could survive to the end. Apparently I did too well at making Italy mad and not well enough at making him want to win because he decided spiting me was a higher priority :)

In the end I successfully blocked Russia except for a small misstep in Holland. Italy got up to 17 against Russia's 14 but never pulled the trigger, so... congratulations on your restraint? Instead supproted Russia into my last three centers and that was that. So my chainsaw didn't work, but it was kind of a long shot anyway. Great game and I hope to see you again sometime!
28 Aug 17 UTC Thanks for the post-mortem. Good point about replacing CD players - it's not in good spirit to bias against those who volunteer as substitutes.
28 Aug 17 UTC In retrospect I realize that posting my EoG before the game is officially over could hypothetically have changed the outcome... I just wasn't sure if I'd still be allowed to post once I was eliminated. Glad to see that I can.

Start Backward Open large map Forward End

Russia
smrozews (123 D)
Drawn. Bet: 5 D, won: 18 D
17 supply-centers, 17 units
Italy
CrookedWarden (115 D)
Drawn. Bet: 5 D, won: 18 D
17 supply-centers, 17 units
France
groza528 (518 D)
Defeated. Bet: 0 D
Turkey
Defeated. Bet: 0 D
England
Defeated. Bet: 5 D
Germany
rose41901 (100 D)
Defeated. Bet: 5 D
Austria
Defeated. Bet: 5 D
Civil Disorders
SaulNachim (113 D)Turkey (Autumn, 1901) with 3 centres.
rose41901 (100 D)Germany (Autumn, 1904) with 2 centres.
Half Pint (100 D)France (Spring, 1902) with 5 centres.
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