Congratulations to shield, TheWizard, and DeltaAjaxNiner for sweeping the podium at EDC 2019!

Finished: 09 PM Fri 07 Jul 17 UTC
Private MOAB 'em v. Give Peace a Chance
3 days /phase
Pot: 50 D - Spring, 1999, Finished
1 excused missed turn
Game drawn
16 Jun 17 UTC Autumn, 1997: We probably should have defined the win condition for this before we started though. Is it most SCs at stalemate? Most surviving countries? Most times conquering Austria?
16 Jun 17 UTC Autumn, 1997: Our goal the entire game has been to eliminate Chaqa. We are nearly there.
16 Jun 17 UTC Autumn, 1997: That's harsh.
16 Jun 17 UTC Autumn, 1997: Jeff is a hard man. I understand that he was Cormac McCarthy's model for Chigurh
16 Jun 17 UTC Autumn, 1997: Lol - most times conquering Austria. Now that team "Give Peace a Chance" has solid control of Austria, we should shuttle it amongst ourselves to achieve this win condition.

My preferred win condition is the mutual agreement amongst all the players. The game is Unranked, so it matters little whether it ends in a draw, cancel, or win. If one team takes over the entire map, I'd say that's a pretty definitive win. If a team can setup a stalemate line and prevent complete victory, there is a fair argument that the game was a draw. Alternately, there is the system of counting up the SCs on each side in the event of a stalemate to break a tie and determine the winner. Another interesting victory condition could be the first team to eliminate one of the opposing players, but if we were doing that one we should have defined it from the start as it would have changed the strategy for sure - MOAB would have pressed to eliminate France even at the cost of other position on the map.
16 Jun 17 UTC Autumn, 1997: Yeah, our main goal early on was to set up that stalemate line in Russia. Learned that trick from last game.
16 Jun 17 UTC Autumn, 1997: I would like to ask for the so-called "team peace" to stop interfering in my elections.
16 Jun 17 UTC Autumn, 1997: The map rules do say 33 SCs required for a win...
16 Jun 17 UTC Autumn, 1997: Maybe we can adjust our 37 SCs in a 31-1-1-1-1 split.
16 Jun 17 UTC Autumn, 1997: Maybe we can adjust our 37 SCs in a 31-1-1-1-1 split.
16 Jun 17 UTC Autumn, 1997: 33-1-1-1-1 that is. Ugh.
16 Jun 17 UTC Autumn, 1997: Map rules - phooey on that. We make our own rules. We could decide the winning team is the first one to eliminate either all the armies or all the fleets of the opposition. Or the first one to control all landlocked territory. Or the first one to control every sea. Or the first one to yell "Bingo!" We aren't limited to silly map rules.

My preference is either consensus winner or complete elimination of the other team (which is unarguable unless you want to apply Trump logic).
16 Jun 17 UTC Autumn, 1997: BINGO
16 Jun 17 UTC Autumn, 1997: Sorry - all caps and no exclamation point so it doesn't count. Bingo!
16 Jun 17 UTC Autumn, 1997: Or the first team to trick the other team into saying "BINGO"
16 Jun 17 UTC Autumn, 1997: Kind of a Mister Mxyzptlk thing: https://en.wikipedia.org/wiki/Mister_Mxyzptlk
16 Jun 17 UTC Autumn, 1997: he'll save the DC cinematic universe
21 Jun 17 UTC Spring, 1998: Could we get a pause? I think one of our players will otherwise miss a move due to travelling on vacation right now.
21 Jun 17 UTC Spring, 1998: works for me.
22 Jun 17 UTC Spring, 1998: Looks like Turkey showed with a couple of hours to spare so we won't need the pause. Thank you for those that put a pause vote in - I think we can remove them.
22 Jun 17 UTC Spring, 1998: Sorry for making everybody nervous!
22 Jun 17 UTC Spring, 1998: This map is heaven for stalemateline fetishists it seems
22 Jun 17 UTC Spring, 1998: :)
22 Jun 17 UTC Spring, 1998: I'm starting another group game with a slightly different concept on this map, PAIRS. Take a look if you are interested: http://webdiplomacy.net/forum.php?newsendtothread=1490287&viewthread=1490287
28 Jun 17 UTC Autumn, 1998: Everyone has build orders. Woohoo!
28 Jun 17 UTC Autumn, 1998: News flash: Italian High Command in shambles, strategic planning shifts to London.
28 Jun 17 UTC Autumn, 1998: All part of the Peace-lovers plan to put high command in the hands of Parliament knowing confusion will ensue.
28 Jun 17 UTC Autumn, 1998: Parliament is enjoying it's funny accent and constant insulting of other MPs.
01 Jul 17 UTC Parliament is funky, especially with Clinton.
04 Jul 17 UTC 37-27 right now.
05 Jul 17 UTC emissaries from Madrid, London, St Petersburg, Rome and the former German state have been discussing the future of our conflict and we have come to the conclusion that a formal surrender is in order.

Team MOAB 'em concedes the victory to Team Give Peace a Chance and expresses their deepest desires to let any and all war crimes that we may or may have not committed in France go without any further thought (though there were many)
05 Jul 17 UTC The Kievan Rus now have Moscow and all nuclear codes under safe keeping. We are willing to accept your surrender.
05 Jul 17 UTC As the Grand Republic of Switzerland, Piedmont, Liguria, Lombardy and the Aosta Valley, I must of course remain neutral in all discussions.
05 Jul 17 UTC *psst spain take the french coast really quick we can use it as a bargaining chip*
05 Jul 17 UTC It was a good game. Closer than the other I think, but a well deserved victory to Team Give Peace a Chance.
06 Jul 17 UTC Good game all - thank you to everyone here for participating in this experimental variant. I had fun with it, even in my smaller role as Egypt because I still got to debate and discuss key moves by the rest of the team in the power positions.

Please put in your draw or cancel votes (it's unranked, so that matters little) to end the game.

Show of hands - did you like this idea? Would you do it again? It would be fun to see the players more scrambled on the map as we had more of a East by SE v West by NW thing going here. If you're interested, I'll create a new one, and give everyone here a first crack at it before opening it to others. If you feel one of the players was a problem, please PM me discretely and that will be taken into consideration. And if you liked it, but don't feel like another one right now, that's fine too.
06 Jul 17 UTC I consider this to be a particularly good environment for gunboat and tactics training, because in a way, this is a big gunboat game with four advisors helping you out.
06 Jul 17 UTC I am interested in doing another one.
06 Jul 17 UTC I also thought it was great. Of course, this is my second round and would do another, especially when you do all the work...
06 Jul 17 UTC I'd be interested in another game of this type probably in August. Too much going on right now.
06 Jul 17 UTC I would be interested, too. I appreciated the hard work the rest of the team did in dreaming, planning, and executing. I was the worst. :-)
06 Jul 17 UTC Sincerely, New Finland.
06 Jul 17 UTC If assigned in advance, which of these looks more balanced/interesting:

Scramble (enemies everywhere, friend on maybe one border):
Team 1: Ukraine, Turkey, England, Spain, Germany
Team 2: Russia, Poland, Egypt, France, Italy

Central power vs Outer countries:
Team 1: England, Spain, Russia, Egypt, Turkey
Team 2: France, Germany, Italy, Poland, Ukraine
06 Jul 17 UTC I have attempted on this map to help form a Outsider vs. Insider conflict. I would be interested in playing this out with preset alliances. But the scramble plan looks good-n-wild.
06 Jul 17 UTC Good game, guys. It was an interesting and definitely enjoyable experience. Well played to Team Give Peace a Chance.

Personally, I think it'd be interesting to play this out like a real dip game. It's unranked, so it won't really matter. Would be fun to see which alliances form.
06 Jul 17 UTC I'm leaving for vacation in about 8 hours, so I won't be around to do anymore in this game of substance - cancelling would be best to me.
07 Jul 17 UTC All we need is a draw vote from JY or a cancel vote from three others.
07 Jul 17 UTC draw JY!
07 Jul 17 UTC sorry everyone!
07 Jul 17 UTC Thanks again all - I'll set up a new one soon and you will all have first dibs at it.

Start Backward Open large map Forward End

Turkey
stranger (603 D)
Drawn. Bet: 5 D, won: 5 D
12 supply-centers, 12 units
Poland
Hauta (1618 D (S))
Drawn. Bet: 5 D, won: 5 D
10 supply-centers, 10 units
Ukraine
Jeff Kuta (2066 D)
Drawn. Bet: 5 D, won: 5 D
9 supply-centers, 9 units
Spain
MoscowFleet (129 D)
Drawn. Bet: 5 D, won: 5 D
9 supply-centers, 9 units
Britain
JamesYanik (548 D)
Drawn. Bet: 5 D, won: 5 D
8 supply-centers, 8 units
Russia
ND (879 D)
Drawn. Bet: 5 D, won: 5 D
5 supply-centers, 5 units
Egypt
slypups (1889 D)
Drawn. Bet: 5 D, won: 5 D
4 supply-centers, 4 units
Italy
Chaqa (3362 D (B))
Drawn. Bet: 5 D, won: 5 D
3 supply-centers, 3 units
France
Ogion (4378 D)
Drawn. Bet: 5 D, won: 5 D
2 supply-centers, 2 units
Germany
dargorygel (523 D Mod (G))
Drawn. Bet: 5 D, won: 5 D
2 supply-centers, 2 units
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