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Finished: 08 PM Sun 06 Nov 16 UTC
WW1 Sim (Special Rules explained in Global)
1 days /phase
Pot: 35 D - Autumn, 1907, Finished
Classic, Anonymous players, Unranked, Hidden draw votes
1 excused missed turn
Game drawn
17 Oct 16 UTC Spring, 1901: WW1 sim with special rules explained in global.

England, France and Russia, fight Turkey Austria, and Germany in predetermined sides.

Italy is a third player that can either fight both or one of the first two sides.

does everyone understand this?
17 Oct 16 UTC Spring, 1901: ok
17 Oct 16 UTC Spring, 1901: Got it. Seems fun.
18 Oct 16 UTC Spring, 1901: Ok
18 Oct 16 UTC Spring, 1901: Ok
18 Oct 16 UTC Spring, 1901: Does anyone know where Russia ran off to? He needs to remember that he's part of this!
18 Oct 16 UTC Spring, 1901: Hey England, how does this game end? How do we decide when a side has won?
18 Oct 16 UTC Spring, 1901: The game ends in either single victory, because one player on the team built their deal to 18, or in a 3-4 way draw, depending on Italy's involvement.

We aren't playing for points or anything, so there is no point in stabbing your allies. ... if that happens we just vote cancel and end the game.
22 Oct 16 UTC Autumn, 1902: It's interesting to note that Italy's choice isn't the only thing affecting the outcome here - it's also which of either Germany or Russia plays a better bit of guerrilla warfare and allows their side to consolidate first and get through the stalemate line in force.
22 Oct 16 UTC Autumn, 1902: From doing these, I've noticed that the wars go one of a few different ways,
A- France and Russia play defense most of the game, and either lose because Germany invades England, or wins because England can support the first two. (Who Italy sides with greatly sways that.)
or B- Germany and Russia gets invaded, and everyone not mentioned there have to play catch up and save their comrades. (Again, Italy can greatly sway that) Victory will go to, basically which side can knock out either Russia or Germany First.

... These are just from my experiences.
22 Oct 16 UTC Autumn, 1902: Sorry guys, was busy and didn't have time to play lately
26 Oct 16 UTC Autumn, 1903: Why do I have to destroy units?
27 Oct 16 UTC Spring, 1904: Why does the game require it? or why do you have to in this situation?
27 Oct 16 UTC Spring, 1904: Look at the top of the Global chat, it explains everything
27 Oct 16 UTC Spring, 1904: I feel like this ends in a stalemate...
27 Oct 16 UTC Spring, 1904: I don't wanna draw just yet. if that's alright.
27 Oct 16 UTC Spring, 1904: That's fine, but I feel like it's inevitable.
27 Oct 16 UTC Spring, 1904: You're already through the traditional stalemate line. Similarly, it's likely that Turkey & Austria will be through it themselves by the end of this year.
27 Oct 16 UTC Spring, 1904: My estimation, from a coaching standpoint, is that Russia, Germany, and Italy will all be dead very soon, which will leave a two on two match between the two remaining predetermined teams, Turkey VS England over Russian lands, and France VS Austria over Italian and German lands.
27 Oct 16 UTC Spring, 1904: I don't see that stalemating... not yet anyway.
27 Oct 16 UTC Autumn, 1904: All right, y'all.
It's official.

England lives inside my head.

Out of curiosity, how does it look inside there?
29 Oct 16 UTC Spring, 1905: Maybe it's time to draw. At least I can not see how Austria and me are going to win and it will take a long time for England and France to take us out. But if you want I can fight till the bitter end.
31 Oct 16 UTC Spring, 1906: Well we still have a chance in the south.
31 Oct 16 UTC Spring, 1906: Well that's what I get for trying to play both sides. The life of a double agent is a dangerous one. I told both sides I was for them. In reality even i didn't know what side i was on. I kept switching depending on what happened.
31 Oct 16 UTC Spring, 1906: Yeah Italy, you probably should have played to one or the other. historically speaking, the entente.
31 Oct 16 UTC Spring, 1906: Should've
01 Nov 16 UTC Autumn, 1906: I don't see a good outcome from this and I don't think anyone can win.
01 Nov 16 UTC Autumn, 1906: I'm ready to draw. Europe stays unconquered.
01 Nov 16 UTC Autumn, 1906: I have voted draw.
02 Nov 16 UTC Autumn, 1906: same
02 Nov 16 UTC Autumn, 1906: ditto
02 Nov 16 UTC Autumn, 1906: We have to wait for Russia and Austria.
02 Nov 16 UTC Autumn, 1906: Where is Austria?
03 Nov 16 UTC Spring, 1907: Russia is not playing any more. That means he will not vote draw. I think we have to take Russia out. England can do it. Tell me if you want help.
03 Nov 16 UTC Spring, 1907: Okay...

France, Austria, and Turkey... I am asking permission to attack my ally then so we can knock him out of the game and vote draw?
03 Nov 16 UTC Spring, 1907: Get on with it!
03 Nov 16 UTC Spring, 1907: go ahead
03 Nov 16 UTC Spring, 1907: Austria, Turkey... Understanding that we are enemies... that did just delay the draw.
03 Nov 16 UTC that's cool.
03 Nov 16 UTC I see. But until we draw I play as good as I can.
04 Nov 16 UTC Maybe let England take StP, though?
04 Nov 16 UTC Respectfully Germany... why do you care? ... It will eventually be taken by me, and the other two are just delaying it. its just kinda funny you're sticking your neck out though.
04 Nov 16 UTC Russia. If you are back vote draw.
04 Nov 16 UTC Not much of a neck to stick out in this game...
04 Nov 16 UTC that to.

fair.
04 Nov 16 UTC Too*
05 Nov 16 UTC Well, I wish it had gone differently, but good game.

Start Backward Open large map Forward End

England
Captain Hook (100 D)
Drawn. Bet: 5 D, won: 5 D
10 supply-centers, 8 units
Turkey
Macula (2068 D (B))
Drawn. Bet: 5 D, won: 5 D
9 supply-centers, 9 units
Austria
nathan hale (100 D)
Drawn. Bet: 5 D, won: 5 D
8 supply-centers, 7 units
France
pkoeni1 (100 D)
Drawn. Bet: 5 D, won: 5 D
7 supply-centers, 7 units
Italy
Ebolson (100 D)
Defeated. Bet: 5 D
Germany
Harm0ni (346 D)
Defeated. Bet: 5 D
Russia
cardag (22 D)
Defeated. Bet: 5 D
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