Finished: 05 AM Wed 11 May 16 UTC
'Merica-5
1 days /phase
Pot: 80 D - Spring, 2019, Finished
Fall of the American Empire IV, Anonymous players, Draw-Size Scoring
1 excused missed turn
Game drawn
19 Apr 16 UTC Autumn, 2012: California salutes the noble sacrifice of the New Heartland.
19 Apr 16 UTC Autumn, 2012: Another one bites the dust.
20 Apr 16 UTC Spring, 2013: That's what Freddie said. He's dead now. :-)
21 Apr 16 UTC Spring, 2013: Has anyone else noticed that there's a flaw in this map? Right now, each of the two sides has an equal number of SC's (29 to New York, 29 spread amongst California, Peru and myself). For any other Diplomacy map, a player wins if they control just over half of the SC's (e.g. 18 for the standard map), but on this one, the victor must have way more than half of the SC's on the map. That makes it unfair towards the end of the game: losing players are literally outnumbered by one player, but the winning player must do much more to achieve victory than is required by the game rules.
21 Apr 16 UTC Autumn, 2013: If this map were fair, New York would only need to gain one more SC in order to win, instead of the 4 or 6 or whatever that he/she actually needs.
21 Apr 16 UTC Autumn, 2013: Good.
21 Apr 16 UTC Autumn, 2013: It's 34 FTW, BTW.
21 Apr 16 UTC Autumn, 2013: My point is that it should be 30, so the endgame is kinda crappy for everyone, for different reasons.
21 Apr 16 UTC Autumn, 2013: There's probably a good reason for it. It might even be to stop NY getting an unfairly easy victory if Heartland turns out to be a stooge.
21 Apr 16 UTC Autumn, 2013: Heartland was no 'stooge', he was just effectively stabbed after most of the game trusting me to remain his ally.

Mexico, you raise an interesting point. I had no idea that you needed vastly more centres than the other game variants. This is my first time playing this map. As you say, it seems rather unfair, but we will have to face that together. At least you can only build new units in your home centres. Modern dip is unfair in that regard.
21 Apr 16 UTC Autumn, 2013: It was obvious that Heartland would be stabbed. He was told that he would be stabbed. He stayed faithful regardless. He was the very definition of a stooge.
21 Apr 16 UTC Autumn, 2013: Stabbing players is one part of the diplomacy of this game, as is trust. If a player can successfully convince another player of one intention, but then fulfills another intention. Then that is skillful of one player, whilst the other is unlucky with their placement of trust. This game has not been and will not be an easy victory for me. So I would appreciate it if you could stop saying it has been.
21 Apr 16 UTC Autumn, 2013: Nobody did.
21 Apr 16 UTC Autumn, 2013: Then I'm sorry for accusing you as doing so, Cali
22 Apr 16 UTC Spring, 2014: May we pause the game for 36hours if possible? Tomorrow my brother is getting married, so I will be busy during the day and most probably intoxicated during the evening, and in no strategic mindset on Sunday morning.
Does this sound fair to everyone?
22 Apr 16 UTC Spring, 2014: I quite like the idea of an intoxicated NY. We could use the edge. :-)
22 Apr 16 UTC Spring, 2014: You couldn't get drunk BEFORE I was wiped out? Sheeesh...
22 Apr 16 UTC Spring, 2014: I don't think it would have helped you. You would have needed for the rest of us to be on crack.
22 Apr 16 UTC Spring, 2014: Sorry Heartland, I may be better at this drunk than sober, but I have not tried it before.
California, you need all the edge you can get my friend ;)
I would still love the pause, but I understand if the three of you would rather play against an intoxicated NY. I leave the choice down to you!
22 Apr 16 UTC Spring, 2014: Just think how proud you'll be to have won the wild west whilst wasted.
22 Apr 16 UTC Spring, 2014: pausing is fine with me.
23 Apr 16 UTC Spring, 2014: *Sigh*
23 Apr 16 UTC Spring, 2014: It's Mexico's call. Personally, I think we should send a truckload of nitrous oxide to the wedding reception, and play on.
23 Apr 16 UTC Spring, 2014: As much fun as playing on without NY for a few turns would be, I do believe in fair fights. Let's pause the game.
23 Apr 16 UTC Spring, 2014: Alternatively, NY could end the game by drawing, though I suspect that he's already caught up in the swirling vortex of booze, merriment, awkward conversations with distant/unknown relatives and the inevitable murderous hangover that is the 'wedding experience'.
23 Apr 16 UTC Spring, 2014: Pah. Show me a fair fight, and I'll show you a draw. I usually count on the other guy being drunk, small, stupid, or, ideally, all of the above.
23 Apr 16 UTC Spring, 2014: The game is paused. You may kiss the bride.
24 Apr 16 UTC Spring, 2014: We can now unpause the game guys, thanks for letting me pause the game
24 Apr 16 UTC Spring, 2014: How was your swirling vortex? Did your uncle embarrass everybody with his dancing, as is the tradition? Did the best man lose the ring? Were there tears before bedtime?
24 Apr 16 UTC Spring, 2014: I had a younger brother who was tearing up the dancefloor and dancing with some very hot older women. Sadly no rings were lost, but the people who were bringing the flowers to the wedding were caught in traffic and only just arrived before the Bride to the wedding.
01 May 16 UTC Autumn, 2016: How many centres does it take to solo this map? I have 33 centres. Combined the three of you have 25..
01 May 16 UTC Autumn, 2016: It takes 34 SCs. That's what I was talking about earlier about this particular map being unfair and broken.
01 May 16 UTC Autumn, 2016: There's probably a good reason for it. If it bothers you, email the creator and ask him.
http://diplom.org/Online/variants/Empire/empire.html
01 May 16 UTC Autumn, 2016: Thanks Mexico.
Cali - I dont care enough for that. The inevitable is slowly happening regardless of your best efforts. Well done on destroying my Western Fleet at last by the way.
01 May 16 UTC Autumn, 2016: My comment was aimed at Mexico. :)
Of course the inevitable is happening. That's what the inevitable inevitably does.
02 May 16 UTC Autumn, 2016: It was still a good game.
02 May 16 UTC Autumn, 2016: Yup, just a shame that it has taken almost two weeks longer to happen. As someone said, dont stab in the spring!
04 May 16 UTC Autumn, 2017: That was me.
This is getting boring now.
04 May 16 UTC Autumn, 2017: I promise it will all be over within 4 turns
04 May 16 UTC Autumn, 2017: Hmm, a promise in a Diplomacy game... what's that worth in Monopoly money?
04 May 16 UTC Autumn, 2017: About as much as a Zimbabwean dollar...
08 May 16 UTC Autumn, 2018: Sorry I had food poisoning this weekend and haven't managed to come on here much as a result :/
08 May 16 UTC Autumn, 2018: Commiseration.
You're going to have to work quite hard to keep that promise now.
10 May 16 UTC Meh, because I missed that crucial phase, I will give you guys the draw.
10 May 16 UTC It will take me many turns to attempt the Solo now
10 May 16 UTC It will take me many turns to attempt the Solo now
10 May 16 UTC Well played guys
10 May 16 UTC LMAO
I thought it might be you.
I am your Nemesis!
10 May 16 UTC Ikr! I wasn't that surprised to see you in here either.
10 May 16 UTC Simultaneous NMRs in two different games, from normally reliable players... hmm....

Start Backward Open large map Forward End

New-York
Petehead (100 D)
Drawn. Bet: 8 D, won: 20 D
30 supply-centers, 30 units
Mexico
ahdfuoa (107 D)
Drawn. Bet: 8 D, won: 20 D
14 supply-centers, 14 units
California
Litter Picker (100 D)
Drawn. Bet: 8 D, won: 20 D
11 supply-centers, 11 units
Peru
reify (209 D)
Drawn. Bet: 0 D, won: 20 D
3 supply-centers, 2 units
British-Columbia
KingRichard (100 D)
Defeated. Bet: 8 D
Florida
Ricgraz (100 D (B))
Defeated. Bet: 8 D
Heartland
jd97504 (116 D)
Defeated. Bet: 0 D
Quebec
Defeated. Bet: 8 D
Texas
LGAA320 (100 D)
Defeated. Bet: 8 D
Cuba
BlackJackHawk (100 D)
Defeated. Bet: 0 D
Civil Disorders
mrogers92 (100 D)Peru (Autumn, 2002) with 4 centres.
SI1_PizzaReich (100 D)Cuba (Spring, 2004) with 4 centres.
ColonelFerro (100 D)Heartland (Autumn, 2011) with 3 centres.
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