Finished: 07 AM Sun 30 Mar 14 UTC
Let er Rip
1 day /phase
Pot: 97 D - Autumn, 1910, Finished
Classic, Draw-Size Scoring
1 excused missed turn
Game won by Crash Casey (100 D)

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28 Mar 14 UTC Spring, 1910: Well at the end of my first game I have a lot to learn. 1-I am confused constantly why my army/navy attacking another and supported by another of my own does not produce a kill??? 2-If I hold a support enter at the end of a Fall turn but do not get new units to place? Unoccupied supply centers I might add. I was just trying to accomplish these two things during this game. Anybody willing to help? ncng
28 Mar 14 UTC Spring, 1910: 1-It only produces a kill if the unit has nowhere to retreat.
2-Not quite sure what you mean by that, you only get additional units if your current amount of SCs is greater than your current amount of units.

Also, my condolences that you got Italy in your first game. It's easily one of the hardest.
28 Mar 14 UTC Spring, 1910: The 3 sc you start the game with are the only places you can build new units. Theyre called 'home sc'
28 Mar 14 UTC Oh so NOW France decides to do something ._.
28 Mar 14 UTC France had left. Someone took over
29 Mar 14 UTC Thank you England and Turkey.
29 Mar 14 UTC No problem