Finished: 11 PM Fri 25 Oct 13 UTC
Private Harriton Game 3
1 day, 12 hours /phase
Pot: 70 D - Autumn, 1907, Finished
Classic, Survivors-Win Scoring
1 excused missed turn
Game won by theatheistcleric (100 D)
19 Oct 13 UTC Autumn, 1903: Also, congratulations Kyle: that was a very well-orchestrated betrayal. I did not know Norway and St. Petersburg had a land connection.
19 Oct 13 UTC Autumn, 1903: boooooo
19 Oct 13 UTC Autumn, 1903: I finally betrayed Andrew back.
19 Oct 13 UTC Autumn, 1903: This is in reference to a Warzone 2100 game from two years ago.
19 Oct 13 UTC Autumn, 1903: http://www.youtube.com/watch?feature=player_detailpage&v=H-va0tWJLTc#t=130
19 Oct 13 UTC Autumn, 1903: As Russia, I see it as fitting to bring down Kyle in response by making where we are so inhospitable to both of us that we both die.
19 Oct 13 UTC Autumn, 1903: I wish there was a Winter phase where anyone in Russia except Russian troops die.
19 Oct 13 UTC Autumn, 1903: i wish ya'll would stop the fighting.

can't we all just get along?
19 Oct 13 UTC Autumn, 1903: NEVER!
19 Oct 13 UTC Spring, 1904: aw nuts i deleted the wrong boat.
19 Oct 13 UTC Spring, 1904: things are looking bad for the italians
20 Oct 13 UTC Spring, 1904: I resign, I will "ready" immediately ad infinitum.
20 Oct 13 UTC Spring, 1904: Actually, I'm going to do lots of things that make no sense. Have fun, everyone!
20 Oct 13 UTC Spring, 1904: whaaaaat.

cmon man stay in the game
20 Oct 13 UTC Spring, 1904: yeah, don't be a buzzkill. it's just getting interesting! make a note of the fact that i'm saying this as the guy you just invaded.
20 Oct 13 UTC Spring, 1904: AUSTRIA AND TURKEY. get your butts a-moving!
20 Oct 13 UTC Spring, 1904: I FINALLY INVADED WARSAW MOTHERFUCKERS
20 Oct 13 UTC Spring, 1904: woah there
20 Oct 13 UTC Autumn, 1904: Everyone agrees with me that
a) how we interact IRL can cause interaction in game,
i.e. if Caleb invades Noah just because Noah stole extra credit from Caleb IRL,
b) how we interact ingame cannot affect real life,
i.e. if I attacked Cynthia, she wouldn't be mad at me in real life enough to act differently towards me,
c) how we interact in each game can affect how we interact with each other in other games and vice versa,
i.e. Kyle betrayed me just now because I betrayed him 2 years ago in Warzone 2100, and Jaime might betray Caleb next game if they were in an alliance as revenge for his invasion presently.

Please confirm?
20 Oct 13 UTC Autumn, 1904: sure, but it really doesn't need mentioning.
i would assume that people are mature enough to not let in game stuff affect their demeanor in real life
20 Oct 13 UTC Autumn, 1904: YOU'RE GOING TO PAY FOR SAYING THAT BITCH YOU HEAR ME NOON TOMORROW IN THE CAFETERIA I'LL FUK U UP M8
20 Oct 13 UTC Autumn, 1904: nooooooo

the italians!
20 Oct 13 UTC Autumn, 1904: you bastard!
21 Oct 13 UTC Spring, 1905: u wot m8?
21 Oct 13 UTC Spring, 1905: I'm going I'm going!
21 Oct 13 UTC Autumn, 1905: italy sucks
21 Oct 13 UTC Autumn, 1905: well shit.

i'm dead
21 Oct 13 UTC Autumn, 1905: Yep.
21 Oct 13 UTC Spring, 1906: When less than half of the original players remain (read: soonish) I will start the world diplomacy game. I'll make it so that there's a long entry period and turns are 12-24 hours.
21 Oct 13 UTC Spring, 1906: Question: Do you think player anonymity is a good idea? You would still be able to strategize in-game with other powers, but you wouldn't know who they are IRL.
21 Oct 13 UTC Spring, 1906: Who else got an email about metagaming from the site moderators?
21 Oct 13 UTC Spring, 1906: I'm thinking that might make a better system, and it would force people to use the in-game chat. There's still nothing stopping people from telling each other who they are outside the game other than the rules.
21 Oct 13 UTC Spring, 1906: And I should remind everyone that talking about the game outside of the game is ILLEGAL under webDiplomacy rules.
21 Oct 13 UTC Spring, 1906: And it's inconvenient to manage both regular chats and out of game communication if some people insist on using it.
21 Oct 13 UTC Spring, 1906: actually, i think in game anonymity is useless. i mean, in theory it sounds fine, but in practice, it's just going to be a huge headache and by the end of turn 1 we've asked everybody who they are anyway. i feel like knowing who the people are also contributes to the development of alliances, due to the nature of the world diplomacy game.

with 17 people, anonymity will just cause confusion and won't alleviate any already prevalent bias between players, that is, if someone wants to ally their friend, they're going to find out who that person is either way.
22 Oct 13 UTC Autumn, 1906: okay, no anonymity. By the way kyle, that's only illegal if the game is public. ours isn't, so we're good.
22 Oct 13 UTC Autumn, 1906: I am actually not really interested in playing in the world game at the moment due to how invested (timewise) I tend to get in this and the amount of work I should be doing right now.
22 Oct 13 UTC Autumn, 1906: we all know each other's usernames already. Or if we don't (the 10 people not in this game) we'll probably be able to figre them out
22 Oct 13 UTC Autumn, 1906: I don't really want to play anymore. IT's not fun when it's just how-fast-can-caleb-win
22 Oct 13 UTC Autumn, 1906: Then vote to draw.
22 Oct 13 UTC Autumn, 1906: I've started the world game, there's a 10 day entry period so nobody has to worry about the end of this one first.
22 Oct 13 UTC Autumn, 1906: password is the same as this one: rosemont.
22 Oct 13 UTC Autumn, 1906: I actually have a good idea for the world game. Everyone in the game, at one point or another, sign up for all one RAM so negotiations can be had. DiMattia maybe.
22 Oct 13 UTC Autumn, 1906: Everyone vote draw, Caleb wins?
23 Oct 13 UTC Autumn, 1906: i can't vote; i'm dead
23 Oct 13 UTC Spring, 1907: I have no idea what happened at Kiel but that is a lot of red lines.
23 Oct 13 UTC Spring, 1907: Zoomed in map is even more confusing
23 Oct 13 UTC Can we please vote draw?
23 Oct 13 UTC I have lost all enthusiasm. I'm with andrew on the not moving troops thing
24 Oct 13 UTC GG everyone

Start Backward Open large map Forward End

Austria
Won. Bet: 10 D, won: 38 D
18 supply-centers, 14 units
England
mudkip1123 (100 D)
Survived. Bet: 10 D, won: 17 D
8 supply-centers, 7 units
France
cynlioness (80 D)
Survived. Bet: 10 D, won: 15 D
7 supply-centers, 9 units
Russia
tricorder42 (100 D)
Survived. Bet: 10 D, won: 3 D
1 supply-centers, 4 units
Italy
tebasj (122 D)
Defeated. Bet: 10 D
Germany
Goobz24 (75 D)
Defeated. Bet: 10 D
Turkey
scriptsrfun (75 D)
Defeated. Bet: 10 D
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