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Finished: 02 PM Tue 06 Aug 13 UTC
Private 2013 Masters Round 3 Game 3
2 days /phase
Pot: 35 D - Spring, 1914, Finished
Classic, Anonymous players, Draw-Size Scoring
1 excused missed turn
Game drawn
17 May 13 UTC Spring, 1901: (goldfinger0303): Hi guys, you're all set! Just vote unpause and you're ready to go.
17 May 13 UTC Spring, 1901: Good luck, everyone.
17 May 13 UTC Spring, 1901: Good luck all.
17 May 13 UTC Spring, 1901: Greetings and good luck to all.
20 May 13 UTC Autumn, 1901: Napoleon have announced a reward for the head of British admiral who dared to violate DMZ in the Channel. May be he was drunk? any information will be carefully investigated.
22 May 13 UTC Autumn, 1901: 8)
28 May 13 UTC Autumn, 1902: Apologies for the NMR, strangely good to see no one cared to notice :)
28 May 13 UTC Autumn, 1902: I thought it was a strategy, I didn't want to blow your cover :)
28 May 13 UTC Autumn, 1902: That's my strategy, develop invisibility.
28 May 13 UTC Autumn, 1902: (goldfinger0303): France, please join your Round 4 game.
28 May 13 UTC Autumn, 1902: (goldfinger0303): England, please join yours as well.
02 Jun 13 UTC Spring, 1904: I'm really sorry for NMR it will not happen again.
02 Jun 13 UTC Spring, 1904: it's fine, hope you're ok
17 Jun 13 UTC Autumn, 1906: Guys, I will be able to make the phases, but I'm going to be traveling... So I won't really be able to communicate for the next few days.
18 Jun 13 UTC Autumn, 1906: So I would hope that in the case of a retreats phase, you guys don't ready... I might be able to get Internet access today, but it will be intermittent at most,I'm leaving right now :)
29 Jun 13 UTC Autumn, 1907: what's happened with phase progression?
29 Jun 13 UTC Autumn, 1907: all my games have more time...
29 Jun 13 UTC Autumn, 1907: There was something broken with the site, they added more time to everything.
29 Jun 13 UTC Autumn, 1907: Thank you Austria :)
29 Jun 13 UTC Autumn, 1907: I do my best to be helpful.
08 Jul 13 UTC Autumn, 1908: Is Germany still here?
14 Jul 13 UTC Autumn, 1909: Looks like a stalemate.... :(
20 Jul 13 UTC Autumn, 1910: Goodbye all and good luck.
20 Jul 13 UTC Autumn, 1910: Thanks turkey, Good game.
27 Jul 13 UTC Spring, 1912: Hrmmm. Looks like a stalemate at this point.
27 Jul 13 UTC Spring, 1912: I agree with the English.
28 Jul 13 UTC Spring, 1912: Thank you for cutting Ionian sea support, Austria.
Although I did not need it and I thought you are going to Naples...
28 Jul 13 UTC Spring, 1912: I will admit that Italy and I probably haven't been communicating as well as we should, since we are really in "running out the clock mode" since everyone on the board can see the clear stalemate lines we are setting up. We're just waiting for this to end as it inevitably will, which leads to ultimately meaningless mistakes.
28 Jul 13 UTC Spring, 1912: It's not quite a stalemate line, but it's very, very close.
28 Jul 13 UTC Spring, 1912: Stalemate line is when there are moves which at 100% probability will not allow other power to advance. It is not true at all BOTH ways at this point. And "draw" vote in this perspective just looks weak.
28 Jul 13 UTC Spring, 1912: I am sorry for giving strategic things away, but it doesn't matter.

Even if Germany moves an army to Prussia, the Switz-to-Moscow line is solid, barring a missed turn: Ukraine and Sev (when Russia rebuilds) will make Warsaw and Moscow safe, while Bohemia and Galicia protect Silesia from Prussia, Berlin, and Munich.

In the south, Venice makes Piedmont safe. Fleets in Ionian, Tyr Sea, and Tuscany cannot be dislodged by fleets in GoL, Western Med, and Tunis (assuming France can even get that army safely out of Tunis).
28 Jul 13 UTC Spring, 1912: Of course I could be missing something. If so, someone please let me know.
29 Jul 13 UTC Autumn, 1912: It would be funny if France drew now
30 Jul 13 UTC Autumn, 1912: You are now in a stalemate line.
Russia builds army Sevastapol locks down the east.
Sev (s) Moscow
Urk (s) Warsaw
Gal and Boh (s) Silesia

Italy and Austria have the med locked down.
Ven (s) Pie
Tus and Naples and Ionian (s) Tyrhennian Sea.

There's no point in playing further, though I suppose someone might miss a move somewhere. Under the masters rules, you have the right to run it through two years of accomplishing nothing if you want.
30 Jul 13 UTC Spring, 1913: thanks england :)
30 Jul 13 UTC Spring, 1913: Let me just say that I would understand if this was close: If someone was at 17 SCs, drag it out. But even a misorder won't change the outcome of the game at this point; it will just push the stalemate line back.
30 Jul 13 UTC Spring, 1913: if only this was the forum and i could "+1" that ^^
30 Jul 13 UTC Spring, 1913: I don't see a point of this discussion here: could you send me a link to "2 years rule for masters tournament"? This will be useful. As of this move, there have been gains in position and therefore 2 years will not start yet.
England seems knowledgeable about tournament rules, therefore I would like to ask him: how come when Germany missed a turn, the phase was not extended, but in my other games phases were extended several times to wait for the country to make a move. I should point out that only this missed turn allowed Russia to lock down position: check fall 08. Therefore Russia does not belong in a draw at all. I will be almost equally happy if Germany or Austria win this game, but this boring draw is not useful for anyone, except probably Russia and to some extent Italy. The other 3 countries still have chances for a win, why not try to win. There have been wins already in this tournament and I should say pretty ridiculous wins, therefore the only chance to stay in the tournament is to try to win. I will only draw here after the Organizer of the tournament writes to me and explain points I describe above:
-2 year rule
-random phase extension in some games to "wait' for moves
I ask all please to not consider me some sort of "jerk", I just want a fair game and with random phase extension it just not fair. The phase should either always be extended in all games or never.
30 Jul 13 UTC Spring, 1913: Here is the Masters Rule list. I don't think we meet the technical demands for it, because it's not clear about the number of SCs, so I guess we can just play forever.

I agree that we should have asked for a pause before Germany's nmr, but I don't think it affected gameplay. It would have just put Russia at the current stalemate line a bit sooner. I could be mistaken about that, though.

Also, France, I don't think you're a jerk. You're within your rights to keep playing. I just think you're mistaken that anything else will happen. You are in a strong position. Germany and I are not solo threats because we are in the middle of the board, out of place to stop your solo shot. Trust me when I say that Russia, Italy, and I have had lengthy conversations about it.
30 Jul 13 UTC Spring, 1913: Master's rules are at:

From the official rules:
Draws and Stalemate Lines:

If a 17 centre or more stalemate line has been held by a player or group of players for 2 years, they may email, and providing the stalemate line is valid, they may demand a draw in the game.

You're at a stalemate line; you can play it out two years if you want-- doesn't matter to me, I'm dead. 8)

I don't know about what happened with extensions for moves. I know that in one game I was in, I actually took over as a substitute player (the administrators paused the game) to replace someone who quit after spring 1901. Obviously that created a huge advantage for the neighboring powers-- the game was paused when it became apparent that my predecessor had quit, and they filled someone into the tournament in his place (me). The actual game position was NOT rolled back because of a NMR and the subsequent advantage it gave to the other powers.

I don't know anything about phase extensions in this game; I stopped paying attention once I was eliminated by you and Germany and Russia. But the administrators will force a pause if the player contacts them IN ADVANCE and can't get a pause in the game. I myself am having to get a pause in another game because I'm going in for surgery in two days and will be out for four days-- I simply can't help it.
30 Jul 13 UTC Spring, 1913: (doesn't matter in this game, of course. I'm dead).
30 Jul 13 UTC Spring, 1913: Draws are very common in the master's tournaments, because only wins matter. If someone's tilting the board, or an alliance is, everyone else bands together to force a draw so as to not lose the tournament. As far as I know, only three people have gotten "wins" and all three are amongst different people. So everyone's in the tournament.
31 Jul 13 UTC Spring, 1913: (goldfinger0303): Hi all. The two year rule is the general rule for the whole website, and applies to this tournament as well. You have two years to try and break a line by force or diplomacy. After that - of others request it - I would have to ask you for a viable plan on how to move forward.

As for the phase extensions (and lack thereof) I'm afraid I'm at fault for the inconsistency. I do try to monitor games as best as I can and encourage people to email me in the case of NMR's or potential ones, but I still miss things. When I do catch someone about to NMR, I extend the phase because (in my humble opinion) it is better to make sure someone has the time to enter moves than have an NMR in the game. I do apologize for the inconsistency of this though. I will try to be more vigilant in the upcoming rounds.
02 Aug 13 UTC Autumn, 1913: Only France has yet to vote draw, and they moved a fleet closer to Germany... Worrying times to be a German?

Start Backward Open large map Forward End

MaxVax (5610 D)
Drawn. Bet: 5 D, won: 7 D
10 supply-centers, 10 units
achillies27 (100 D)
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8 supply-centers, 8 units
podium (498 D)
Drawn. Bet: 5 D, won: 7 D
6 supply-centers, 6 units
ckroberts (3548 D)
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Drawn. Bet: 5 D, won: 7 D
4 supply-centers, 4 units
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