Finished: 06 AM Sat 17 Nov 12 UTC
Private Stereotoads
1 day /phase
Pot: 35 D - Autumn, 1909, Finished
Classic, Survivors-Win Scoring
1 excused missed turn
Game won by Ghor (114 D)

< Return

Chat archive

1
Country:


22 Oct 12 UTC Spring, 1901: heil, friends
22 Oct 12 UTC Spring, 1901: heil, friends
22 Oct 12 UTC Spring, 1901: heil, friends
22 Oct 12 UTC Spring, 1901: guys, I think he's up to something
22 Oct 12 UTC Spring, 1901: who
22 Oct 12 UTC Spring, 1901: btw drive your tonks into ocean for secret
22 Oct 12 UTC Spring, 1901: halla
22 Oct 12 UTC Spring, 1901: halla
23 Oct 12 UTC Autumn, 1901: So it begins
23 Oct 12 UTC Autumn, 1901: So in case it wasn't clear, supply centers are captured after the Autumn turn. You need to be on them when this turn is complete in order to capture them.
Also, any new units which are built spawn in your home centers.
23 Oct 12 UTC Autumn, 1901: everyone gets blocked hurray
24 Oct 12 UTC Autumn, 1902: In case you were curious, you can only have as many units as you have supply centers. If you have fewer than that when it's time for builds, you have to disband units.
24 Oct 12 UTC Autumn, 1902: i am under a tack
24 Oct 12 UTC Autumn, 1902: i am under a tack
25 Oct 12 UTC Autumn, 1902: hands off pervert
25 Oct 12 UTC Autumn, 1902: whatever i got the chocolates
26 Oct 12 UTC Autumn, 1903: purple power
27 Oct 12 UTC Autumn, 1903: everyone bands together to get me out

gee thanks dudes
27 Oct 12 UTC Autumn, 1903: http://webdiplomacy.net/points.php
The victory conditions and payouts are explained in detail at that link. As a quick summary, you need 18 supply centers to win and you get points based on how many centers you have left when someone reaches that goal.
27 Oct 12 UTC Autumn, 1903: whatever turtling sucks play to win

1